I absolutely love when games do that. Just a random, faceless dude for the second player that isn’t acknowledged at all by the plot. My favorite coop games growing up were all like that.
Comment on Resident Evil Requiem - Reveal Trailer
MentalEdge@sopuli.xyz 20 hours agoOh we did the same.
5 and 6 are a BLAST with a buddy. Throughout 5, we kept randomly asking each other, “oh hey, this is a horror game, right” as the latest ridiculous action bullshit was happening on-screen, and laughing our asses off.
In 6 in particular, in Ada’s campaign, she is alone… But since everything had to support co-op, for her missions a character called “agent” shows up. He’s just a faceless soldier for player 2 to play as, and every time he disappeared for the duration of a cutscene, and re-appeared for gamplay, it absolutely destroyed us.
Stuff like Ada clearly going through a door, alone, but then him somehow showing up on the other side the second the animation is over, happens CONSTANTLY.
We had this whole head-canon about how he’s an Ada simp that’s always there, just out of frame, and invisible to all the characters.
They’re absolutely atrocious RE games, but some of the best fun you can have with a friend.
greenskye@lemm.ee 17 hours ago
MentalEdge@sopuli.xyz 8 hours ago
It’s especially funny in RE6, because it contrasts with how all the other campaigns had playable, in-universe, part-of-the-story characters for player 2 to control. To the point that playing single player they’re still there as dumb NPCs.
Justdaveisfine@midwest.social 10 hours ago
Agent is a huge meme for my friend group for pretty much the exact same reasons Lol.
MentalEdge@sopuli.xyz 8 hours ago
Hell yeah!