Comment on Why do low framerates *feel* so much worse on modern video games?
TheFogan@programming.dev 1 day agoYeah but even now you can go back and play Majora’s mask, and it not feel bad.
But as mentioned the real thing is consistancy, as well as the scale of action, pace of the game etc… Zelda games weren’t sharp pinpoint control games like say a modern FPS. Gameplay was fairly slow. and yeah second factor is simply games that were 20FPS, were made to be a 100% consistant 20 FPS. A game locked in at 20, will feel way smoother than one that alternates between 60 and 45
IceFoxX@lemmy.world 1 day ago
No more optimizations. This must then be compensated for with computing power, i.e. by the end user. These are cost reasons. Apart from that, the scope has become much greater, making optimizations more time-consuming and therefore more expensive. In the case of consoles, there is also the fact that optimizations have to be made specifically for a hardware configuration and not, as with PCs, where the range of available components is continuously increasing.