Bastion is an absolute stinker of a game.
It’s completely pedestrian, and there are so many bad design decisions it’s hard to even take it seriously.
It’s a game where marketing really did its job because the game could never carry itself based on its presentation or mechanics.
sem@lemmy.blahaj.zone 2 days ago
It was really groundbreaking to have the narrator react to what you were doing, in a “Half-Life feels like a real world that you inhabit” way. The way the music was woven into the game was also amazing, and the art! There’s a reason it put them on the map.
I didn’t like the gameplay all that much though and the world building didn’t make too much sense to me. These parts have aged the most poorly. But it was way better than just marketing.
Krudler@lemmy.world 2 days ago
It wasn’t groundbreaking, it was a bad design decision.
And they weren’t even the first.
sem@lemmy.blahaj.zone 2 days ago
Different strokes for different folks I guess. The narrator was my favorite part. That or the music.