FAQ page has your exact question answered - saved you one click from the link above. Clearly a lot of effort has been put into the site because online spaces we’ve enjoyed can’t be enjoyed any further even if we were interested in maintaining them ourselves as volunteers.
Comment on MultiVersus officially closes down and is delisted today
wondrous_strange@lemmy.world 2 days agoAm not a gamer, and am not informed about your little battle. So i asked a quesion, not made an argument. From the responses to my questions it is obvious how spoiled and toxic your community is. Good luck 🩷
JAWNEHBOY@reddthat.com 2 days ago
wondrous_strange@lemmy.world 2 days ago
Its like the 6th on the lost or something. Clearly a lot of thought.
Running the infrastructure today is not the same as it was back when unreal was first released, for many many reasons.
iegod@lemm.ee 2 days ago
Gamers are by and large toxic and ignorant. The ask isn’t as straightforward as they make it seem. It would require changes to the binaries and client code beforehand. This doesn’t come for free. All the examples of ‘how it used to work in the past’ are predicated on the specific choices of development to go that route. If an application and server are not architected that way then releasing the server binaries do nothing for the community.
Dremor@lemmy.world 1 day ago
I’d agree for an MMO, which can be quite complex server-wise. But most “online single player” would be quite easy to modify.
I’m a software developer who worked with asynchronous online systems.
A simple disk caching system could replace any uploaded data, and any online call can be written to work with cached data with a few line of code. Heck, on some frameworks you could write a simple middleware to make it work without changing a line of the original code.
I could do it on such game in less than a week on a language I don’t know, and probably a day or two on one I know about.wondrous_strange@lemmy.world 2 days ago
Yeah exactly but I don’t think anyone here is capable of comprehending that.
SaharaMaleikuhm@feddit.org 2 days ago
Just click the link and inform yourself. Could have answered the question yourself within minutes.
It’s clear you do not actually want answers at all. I hate your pretentious attitude.
wondrous_strange@lemmy.world 2 days ago
I clicked, and saw an incoherent wall of text. It is not that important for me to understand what you’re whining about, and you fail to deliver your point in a manner which will result in any sympathy.
You are treating silliy video games as if it’s a matter of life and death. Why would anybody take you seriously? You make ot so easy for them to milk you for money. I suggest grow up.
Dremor@lemmy.world 1 day ago
“Oh no, it isn’t a 20s TikTok video. How could anyone understand such gibberish neatly organized text with detailed explaination of why preserving games is important.”
But seriously, you are on a community about games, define touraelf as not being a gamer, and clearly show you have no idea of the topic at hand, why do you even bother engaging in this conversation?
Just leave us, silly gamers, try to protect the medium we share and love, and continue on your way.
I doubt anything here is of any worth to you.
wondrous_strange@lemmy.world 16 hours ago
This is a public forum, and you are acting like spoiled children. I’ll comment as I please.
Take all that superior knowledge you have about infrastructure and engineering and build your own games that conforms to your world view instead of gaming all day while complaining and consuming colorful energy drinks.
If it was important to you as you claim, you wouldn’t have supported the game publishers from the get go, but you do. It is just easier and funner to shit post instead of doing anything productive, right?
Have fun in your little echo chamber of pathetic nonsense, no one will take you seriously.