Comment on Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'

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mriswith@lemmy.world ⁨6⁩ ⁨days⁩ ago

You are both correct in a way.

In large scale online games you have issues ranging from obscure things causing memory leaks, to basic things getting overlooked. One of my favorite examples being GTA5 online.

They forgot to update a function from early testing, and it was in the game for about a decade before someone else debugged the launch process. And then realized that it was loading an entire file every time it checked a local item list against the online one. Changing “basically one line” ended up reducing initial load times by up to 70% depending on the cpu and storage media.

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