Doom 2016 wasn’t exactly generous with ammo limits, but Eternal was a chore. Here’s 20 enemies, 6 of them are cacodemons that will only die if you lob a shotgun grenade at their mouth. You have 12 shotgun and 50 plasma bullets, the latter enough to kill 1 caco.
Comment on Doom the dark ages...
redhorsejacket@lemmy.world 1 week agoIdk about that, I heard a fair number of folks who were less enthused with Eternal vs 2016. The general sentiment among those folks was that Eternal skewed too far into “combat puzzle” territory, where encounters felt like they had prescribed “solutions” that you needed to perform to succeed reliably. This iteration being less about resource management and high speed encounter flow seems to be a reaction to those critiques.
ICastFist@programming.dev 1 week ago
Regrettable_incident@lemmy.world 1 week ago
Nailed it, that was exactly my problem with Eternal.