It does texture mapping but that’s all. I think it does very limited, basically gouraud shading.
You have to clip your triangles, basically clip everything.
Comment on Mario Kart 64 got finally decompiled!
kadup@lemmy.world 21 hours agoThe PlayStation hardware is barely capable of 3D at all.
Sure, it can accelerate some polygon math, but that’s about it. No texture mapping, no Z depth, no floating point precision, no anti-aliasing, no shading.
It does texture mapping but that’s all. I think it does very limited, basically gouraud shading.
You have to clip your triangles, basically clip everything.
twice_hatch@midwest.social 15 hours ago
It does texture mapping, it’s just not perspective correct. And floating point isn’t a precision
kadup@lemmy.world 10 hours ago
Floating point precision does not mean I’m saying “floating point is a precision”, whatever that sentence means.
The PlayStation can’t use anything but integers to place points in 3D space.