Many, if not most, AAA games are actually somewhat risky investments for studios. I’m not sure where you’re getting this idea from.
Many, if not most, AAA games are actually somewhat risky investments for studios. I’m not sure where you’re getting this idea from.
dustyData@lemmy.world 19 hours ago
So, their solution is to charge $90 (lets not kid ourselves, the premium, deluxe, anticipated access, special edition is going to be over $120), so even less people buy it?
LMAO, Rockstar made 9 billion dollars off GTAV micro-transactions. Fuck that noise, ain’t no one crying for billionaires. They could make and market more than 40 different $200 million games, then give them away for free, and still break even! This is pure greed.
LandedGentry@lemmy.zip 19 hours ago
Oh make no mistake, GTA VI could be $20 and they’d make billions off online/shark packs and shit again. I’m just talking about the industry as a whole. When a game flops, one single game, it sends crazy shockwaves.