Comment on Players Have Too Many Options to Spend $80 on a Video Game

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tal@lemmy.today ⁨1⁩ ⁨week⁩ ago

I tend to like games that have lots of “levers” to play with and spend time figuring out, so I think that tends to be the unifying factor in the above games.

I don’t know of anything really comparable to Oxygen Not Included in terms of all the physics and stuff. I’d like something like it too (especially since Tencent bought ONI and now has some locked graphics for some in-game items that you can only get by enabling data-harvesting and then playing the game for a given amount of time, which I’m not willing to do. They don’t have an option to just buy that content. At least it’s optional.)

For Rimworld and Oygen Not Included, both are real-time colony sims. Of those, the closest stuff on my list is probably:

The other things on my list don’t really deal with building.

Oxygen Not Included has automated production. If you’re willing to go outside “colony sim”, there is a genre of “factory-building games” where one controls maybe a single character or base element and just tries to create a world of automated production stuff, maybe with tower defense elements. I’d probably recommend Satisfactory if you want 3D and a first-person view. I like it, but in my book, it doesn’t really compare with the games that I’ve racked up a ton of time on, winds up feeling a bit samey after a while, looks like I have thirty-some hours. Mindustry is a free and open-source factory builder that you can grab off F-Droid for Android to play on-the-go; that and Shattered Pixel Dungeon are probably my open-source Android favorite games. Dyson Sphere Program has outstanding ratings, but I have not gotten around to playing it.

There are a few colony sim games sort of like Rimworld or Dwarf Fortress. I tried them, and none of them grabbed me as well as they did, but if you want to look at them:

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