Comment on What are some good examples of "Where the fuck do you go" kind of games?
ClumsyFingers@lemmy.world 3 days ago
Many of the early console and PC games were only solvable by finding answers in published magazines. Nintendo was notorious for this - they had their own magazine called Nintendo POWER and a hotline you could call to get tips. A few that come to mind:
Masterblaster Goonies Mad Max The Kings Quest games The Black Caludron
Hugin@lemmy.world 3 days ago
Kings Quest? I played them on pc. They had stuff you needed the manual for but that was it. Did they change it for Nintendo?
ClumsyFingers@lemmy.world 1 day ago
Apologies, I can see how I was confusing. I was listing both Nintendo and PC games that came to mind; Kings Quest and Black Cauldron were PC
TwitchingCheese@lemmy.world 3 days ago
Probably just a comment on the moon logic puzzles in some of the games. And yea, Sierra had their own hint line to call. Or write in
ICastFist@programming.dev 1 day ago
On arcades, you’d get fucked by asshole difficulty. At home, you’d get fucked by asshole difficulty and purposeful lack of information. Took me a while to put 2 and 2 together and realize how “predatory games” have been around for a very long time. Can’t sell the game twice, but you can sell information.