Which bits in particular? Because on one hand it’s a fairly linear design, but on the other there are some bits that can loop around themselves and objectives aren’t always obvious.
Comment on What are some good examples of "Where the fuck do you go" kind of games?
TriflingToad@sh.itjust.works 1 week ago
This one’s pretty controversial, but if you’ve never played it before,
Half Life 1
It’s really confusing and enemies will pop out of nowhere and kill you instantly. Not really fun imo, but then again I AM playing it for the first time 27 years after it came out 😂
I’m sure Black Mesa is more intuitive though.
Baggie@lemmy.zip 1 week ago
TriflingToad@sh.itjust.works 1 week ago
past the first few chapters it got a bit confusing, but the train trolly thing was like a maze and I kept going in circles for so long 😵💫
Baggie@lemmy.zip 6 days ago
Oh I completely get you, on a rail is a famously difficult spot for a lot of people. I think the lack of landmarks and long duration really hurts that chapter. If it’s any consolation it’s mostly a one off situation, and yeah black mesa doesn’t really have an equivalent.
nevetsg@aussie.zone 1 week ago
Make sure you listen to the NPCs. They give you clues like being quiet around the big beaky things that one shot you. Also, if it is really big you guns do nothing. Go and find the other way to destroy it.