Hint books were an experience back then. I remember the hint book for myst had this whole narrative about some other person who got trapped in the book, which was supposed to be like the player. It was this whole story of how they solved all the various puzzles. I remember it being quite long but I was also like 9 so maybe it was just like 10 pages
Comment on What are some good examples of "Where the fuck do you go" kind of games?
bjoern_tantau@swg-empire.de 1 week agoWhen I played Day of the Tentacle I got stuck. Eventually I caved in and ordered the official hint book. Mind you, back then this entailed mailing a physical letter and the money somewhere. I guess my parents helped with that. And then you had to wait for your order to arrive. And the post was a lot slower than today.
I waited weeks for the book to arrive. And then, the day before it came, I finished the game. Use physics book with horse was the last puzzle I needed.
But the money wasn’t wasted entirely. The game’s story was written down from the pov of one of the characters. Pretty funny.
ragebutt@lemmy.dbzer0.com 4 days ago
madame_gaymes@programming.dev 1 week ago
What a solid game and experience. I’ve played through it so many times, and I can’t ever get over Bernard’s voice actor being Les Nessman from WKRP in Cincinnatti