Comment on Metro 2033 Redux is free to claim on GOG for the next two days
Coelacanth@feddit.nu 1 day ago
Great game. Basically a linear, cinematic corridor shooter with some cool lore and some great levels. The library level was an absolute highlight.
Definitely recommend it, especially as a free game.
bluespin@lemmy.world 1 day ago
I enjoyed nearly everything about this game but really disliked how bullet spongey the enemies are, especially on high difficulties. It kept me from enjoying the gameplay and bounced me from the whole series, honestly
Coelacanth@feddit.nu 1 day ago
I played 2033 and Last Light on Ranger Hardcore and didn’t really feel the bullet sponge issue, at least in 2033 (haven’t played Exodus yet). There are some tanky enemies but I think they’re mostly meant to be avoided rather than fought.
Also I’m pretty sure on higher difficulties both you and the enemies deal more damage so while you die easier there are also fewer bullet sponges. If anything I think the bullet sponge phenomenon occurs on Easy, bizarrely enough. Someone correct me if I’m wrong.
30p87@feddit.org 1 day ago
Idk what you both mean with spongey, especially human enemies have a pretty good hitbox imo. And yeah, on high difficulties enemies are basically one(head)shot, and you are twoshot. So pretty realistic, and even easier than easy difficulty in that regard, if you know the game and can aim quickly. Or you just stealth 95% of the time.
Coelacanth@feddit.nu 1 day ago
Spongy isn’t related to hitboxes, just means taking many bullets to kill. I think there are only two in 2033
spoilers
Demons and Librarians
and they are meant to be avoided anyway I think.
VindictiveJudge@lemmy.world 1 day ago
Uh, enemies are actually less bullet spongey on high difficulties, just like the player. Some humans have armor that you have to either spend bullets shooting off or shoot around by aiming at unarmored portions, but enemies typically go down really quick.
bluespin@lemmy.world 1 day ago
Wow, I didn’t realize. I must’ve been playing on a lower difficulty than I remember. Thanks for clarifying