The writing was kind of on the wall for Avowed when they announced they were dumping it after the holidays.
I was like “Oh, like Forspoken? Good luck!”
Comment on Fable delayed to 2026
Viri4thus@feddit.org 1 week agoVery likely mismanagement. We can look at recent releases like Avowed, 6y in development and extremely simple mechanically and with a very narrow breadth. The world is incredibly static. I truly hope that’s not the case for FABLE.
The writing was kind of on the wall for Avowed when they announced they were dumping it after the holidays.
I was like “Oh, like Forspoken? Good luck!”
100%, had they spent the money on the game that they wasted on marketing they may have released something good.
Instead they prefer to feed a bunch of sock puppets on reddit and here to show up every time one of the MS studios games are mentioned. The cope is real. I can’t believe that Avowed cost as much as BG3 to make, it’s insane the mammoth gap between the quality of both games in every aspect. And BG3 was sold on PC for 10€ less than Avowed on launch…
Plus $95 for a “physical edition” with no disc. :(
I was willing to buy the game… for $60. But not a digital code. I get that they want to push people to Gamepass, but $60 is 3 months and at the end I actually own nothing?
ampersandrew@lemmy.world 1 week ago
They pivoted after two unsuccessful prototypes, and they’re a multi project studio. In that time frame, they put out Grounded and Pentiment while assisting on State of Decay 3. That’s about as good as management gets.
TheLowestStone@lemmy.world 1 week ago
Grounded is a masterpiece. One of my favorite games of the last decade. Pentiment is also fantastic but it’s not really a technical marvel.
I haven’t played Avowed yet because the somewhat mixed reviews and $70 price tag plus my backlog of games encouraged me to wait for a sale.
ampersandrew@lemmy.world 1 week ago
I’d be willing to give Grounded a try, but last I checked, you can’t host your own server offline, which is my line in the sand. I haven’t gotten around to Pentiment yet, but I just rolled credits on Avowed this afternoon, and it was awesome.
Viri4thus@feddit.org 1 week ago
It’s a 300 strong studio, Pentiment and Grounded are simple side projects (pentiment was great, grounded too) that have a minute scope and could well be developed by a handful of people (see Valheim, Stardew, etc) that leaves an entire studio to develop their overpromised and underdelivered AAA shovelware to boost the ranks of Gamepass while charging 70€ on steam to milk the fans of PoE. In 6y a 300 people strong studio backed by one of the richest companies on earth and charging AAA sales price, is manifestly little and woeful mismanagement. Luckily, most people didn’t fall for the culture war BS from the US and the game hasn’t sold (or was returned) for shit, which means they will likely do a better job with outer worlds 2, hopefully…
ampersandrew@lemmy.world 1 week ago
It’s a 300 person studio that is basically never all allocated to a single project. That’s extremely efficient with the resources they have. And remember that Outer Worlds 2 has also been in ongoing development for the better part of that same 6 years.
Viri4thus@feddit.org 1 week ago
Can we please stop pretending Obsidian post acquisition is a dinghy independent studio rather that the real cog in the metastatic tumor that is Microsoft? The game credits ~1.2k people, that’s 4x the studio size. There’s 0 excuses for how mediocre Avowed is, especially when they charge 70€ for it! BG3 in contrast has a similar professional credit list while costing the consumer less 10€ and being an excellent game. Good management is not churning out mediocre shovelware while charging AAA prices.