Comment on Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

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A_Union_of_Kobolds@lemmy.world ⁨1⁩ ⁨week⁩ ago

For sure. And I’d say most of us who like roguelikes and DRG both would just enjoy a good, faithful treatment of it that understands the genre. I don’t expect innovation within a genre, I just want a solid implementation.

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