Comment on Spectre Divide shutting down six months after launch reminds us how hard it is to make a live-service game

<- View Parent
Poopfeast420@discuss.tchncs.de ⁨2⁩ ⁨weeks⁩ ago

Don’t think the last point is true, since there was a report recently that said almost 50% of game time over one month was spent on live service games.

source
Sort:hotnewtop