Different mediums. Different perception. Games are a different kind of immersion.
Comment on Anon fixes their games
Yaarmehearty@lemmy.ml 5 weeks ago
The preference against DOF is fine. However, I’m looking at my f/0.95 and f/1.4 lenses and wondering why it’s kind of prized in photography for some genres and hated in games?
GaMEChld@lemmy.world 5 weeks ago
ne0phyte@feddit.org 5 weeks ago
It is unnatural. The focus follows where you are looking at. Having that fixed based on the mouse/center of the screen instead of what my eyes are doing feels so wrong to me.
I bet with good eye tracking it would feel different.
Yaarmehearty@lemmy.ml 5 weeks ago
That makes sense, if you can’t dynamically control what is in focus then it’s taking a lot of control away from the player.
I can also see why a dev would want to use it for a fixed angle cutscene to create subject separation and pull attention in the scene though.