Comment on Kingdom Come: Deliverance II Releasing March 28 on GOG
saltesc@lemmy.world 3 weeks agoLike all of Henry’s skills, he sucks at the start.
You’ve got some faint knowledge that it can be done, but no idea how exactly, and with rudimentary tools to boot.
Just like you IRL, it takes Henry learning how locks fundamentally work, what picking is actually doing inside, then getting better at the feel of it. And just like ORL, Henry gets good at lock picking quite quickly after some practice and some books.
teft@lemmy.world 3 weeks ago
Yeah, that argument falls apart when henry just randomly moves the pick even though you didn’t move the controller. That’s the portion that I get pissed off at. Fine that he has shit skills, fine that the game has to make it artificially harder for RP. But don’t make me fail at something just because the game doesn’t want me to complete it yet. Just make it not pickable. When something says “easy” it should be actually easy if you know the patterns or method of doing said thing. Like how combat is easier once you realize you can’t spam swing your sword. There is no such thing for lockpicking. It’s just “fuck you gamer, grind it out like a chump” or break tons of picks trying to get the one fiddly rng location to unlock the lock.
saltesc@lemmy.world 3 weeks ago
Literally—well at least from the devs and ever since KCD1—that’s how it works.
How else would they express how noob he is?
Look at Henry like you look at yourself 10 years ago. So confident, knew so much less. He’s your intern. Interns are frustrating. You were also a frustrating rumbler at the beginning of everything you learned.
That “random” movement increases the further through the lockoick he gets. But when he’s skilled, it doesn’t. He’s patient and gentle with the tension.
What more could you want from a lockpicking system that’s super basic for all gamers but still represent reality?