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Exusia@lemmy.world ⁨5⁩ ⁨days⁩ ago

Lots of games have poor matchmakers whether by malicious design or outright laziness. Over a decade ago Ubisoft specifically patterned a matchmaker learning tool that watches how long you play, how many matches you play, and how many losses you “put up with” without quitting, thereby deciding how often to sprinkle in steamroll wins. They swore it was “just to patent it and that no projects are planned to use this”, but when does the industry not lie through their teeth.

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