Age of Empires was, afaik, the first RTS with UI on the bottom, Starcraft and Warcraft 3 both took inspiration from it, though they differed slightly on placement of information
Comment on Some examples of video games with an UI layout ripped off of another game?
VindictiveJudge@lemmy.world 10 months agoGenerals also took the base construction and resource harvesting systems from Blizzard’s games. The entire game feels like it should have been named ModernCraft or something instead of C&C.
Going the other way, Warcraft 1 and 2 used used a left-justified UI that was very similar to the one C&C used, but with elements that would evolve into the StarCraft and Warcraft 3 UI.
ICastFist@programming.dev 10 months ago
Zonetrooper@lemmy.world 10 months ago
Oh absolutely. OP only asked about UI, so I focused on that. But Generals had a lot of WC3 flavor in it.