I also think the problem is how they executed some of their exclusives. There have been multiple games, mostly in the past now, that announced launching on certain platforms, including Steam, then had to backtrack and reveal that Epic bought their exclusivity and that gamers that were already expecting to get the game from one platform, now wouldn't be able to.
Even though that doesn't change the end result of what you're getting, the feeling that the timing and method of the exclusivity deal left you with was... a surprise that forced the buyer to reevaluate their expectations and have to consider the purchase all over again on a different storefront, because of that storefront's direct monetary intervention.
It came off as a corporate bribe that lessened the consumer's options, for no benefit to the consumer. The pure taste that actions like that left in my mouth got me to never even claim any free Epic games and to wait an entire year for Hitman 3 to drop on Steam even though the reboot trilogy are some of my favorite games of all time, and I won't even get into the snafu that game particularly had with transferring trilogy content paid for on Steam to Epic.
If they hadn't gone about purchasing exclusivity deals in that fashion, I may have bought some things on sale from them, or at the least claimed some games allowing their launcher to live on my machine, but instead it drove me away.
There have been multiple games, mostly in the past now, that announced launching on certain platforms, including Steam, then had to backtrack and reveal that Epic bought their exclusivity and that gamers that were already expecting to get the game from one platform, now wouldn’t be able to.
There was one game that happened to. Metro. And anyone who had already pre-purchased on Steam had it fulfilled through Steam at launch.
The rest of the games people claim this happened to were Kickstarter projects in which the backer reward promised a “digital key”. Now, at the time of those Kickstarter campaigns, the only stores that existed were Steam and GOG, so there was an assumption made that the keys would be to one of those two. But by the time the games were getting ready to launch, another option came into existence and devs who clearly needed money (or they wouldn’t have been going to Kickstarter to begin with) made a deal.
Well, I also count Hitman 3 since it delayed my ability to complete the trilogy I'd been playing for years at that point by another year without having to deal with the storefront content transfer issues that weren't guaranteed to be handled by IOI as well as they ended up being after some struggle.
For me, the one time with Metro and the deal with Hitman were two distasteful deal executions too many.
Interesting, that was before my time. I remember getting on Steam for when Half Life 2 released, but I believe that was required right out the gate, and I was already enthralled enough by the game to just give in to it, I was a kid anyway.
I take it you prefer getting games from GOG in that case? They're almost the last bastion for PC games in that way.
all-knight-party@kbin.run 1 year ago
I also think the problem is how they executed some of their exclusives. There have been multiple games, mostly in the past now, that announced launching on certain platforms, including Steam, then had to backtrack and reveal that Epic bought their exclusivity and that gamers that were already expecting to get the game from one platform, now wouldn't be able to.
Even though that doesn't change the end result of what you're getting, the feeling that the timing and method of the exclusivity deal left you with was... a surprise that forced the buyer to reevaluate their expectations and have to consider the purchase all over again on a different storefront, because of that storefront's direct monetary intervention.
It came off as a corporate bribe that lessened the consumer's options, for no benefit to the consumer. The pure taste that actions like that left in my mouth got me to never even claim any free Epic games and to wait an entire year for Hitman 3 to drop on Steam even though the reboot trilogy are some of my favorite games of all time, and I won't even get into the snafu that game particularly had with transferring trilogy content paid for on Steam to Epic.
If they hadn't gone about purchasing exclusivity deals in that fashion, I may have bought some things on sale from them, or at the least claimed some games allowing their launcher to live on my machine, but instead it drove me away.
brawleryukon@lemmy.world 1 year ago
There was one game that happened to. Metro. And anyone who had already pre-purchased on Steam had it fulfilled through Steam at launch.
The rest of the games people claim this happened to were Kickstarter projects in which the backer reward promised a “digital key”. Now, at the time of those Kickstarter campaigns, the only stores that existed were Steam and GOG, so there was an assumption made that the keys would be to one of those two. But by the time the games were getting ready to launch, another option came into existence and devs who clearly needed money (or they wouldn’t have been going to Kickstarter to begin with) made a deal.
all-knight-party@kbin.run 1 year ago
Well, I also count Hitman 3 since it delayed my ability to complete the trilogy I'd been playing for years at that point by another year without having to deal with the storefront content transfer issues that weren't guaranteed to be handled by IOI as well as they ended up being after some struggle.
For me, the one time with Metro and the deal with Hitman were two distasteful deal executions too many.
mammut@lemmy.world 1 year ago
all-knight-party@kbin.run 1 year ago
Interesting, that was before my time. I remember getting on Steam for when Half Life 2 released, but I believe that was required right out the gate, and I was already enthralled enough by the game to just give in to it, I was a kid anyway.
I take it you prefer getting games from GOG in that case? They're almost the last bastion for PC games in that way.