I’ll take a look, thanks! SteamVR is not involved in this [that I know of]
Comment on Demo: 3D Footage Elite Dangerous 3840×1080 Pixel, 60p, SBS (sbsr) version
FeelzGoodMan420@eviltoast.org 1 week ago
You should be able to tweak fov in the graphics config inside appdata_local_frontier developments.
Also the game has an issue with world scale for VR. You have to tweak it in steamvr. You’ll feel too large for the world around you. I.e. your character’s body looks too small
bekopharm@discuss.tchncs.de 1 week ago
bekopharm@discuss.tchncs.de 1 week ago
Think I got the aspect ratio somewhat under control. It’s not perfect but much better. At this point I think it’s simply a bug of EliteDangerous. It’s like the HUD doesn’t get the rescaling memo after the intro played.
Image
The settings make no sense to me but I can live with that. SBS (right/left side) images attached. The HUD is now at least readable and not squished too much.