Comment on Anon is a gamer

<- View Parent
GoodEye8@lemm.ee ⁨1⁩ ⁨week⁩ ago

So we need to mark objects because of bad level design? Breath of the wild doesn’t really mark anything and the game pretty much got praise for that. So what does BotW do that’s not in your hypothetical game? It’s very deliberate in its world design to make sure things they definitely want you to see are easily visible and the things they want to be “hidden” get subtle hints so you, as the player, can still find the hidden things.

There are very specific situations where marking makes sense but more often than not it’s just a crutch to hide poor level/world design.

source
Sort:hotnewtop