IncognitoMosquito
@IncognitoMosquito@beehaw.org
- Comment on We can't keep making videogame stories for players who aren't paying attention to them 2 weeks ago:
I apologize, I’ve been responding more emotionally than I meant to. I read the initial response as rude, and that set me off a bit. Your feedback was good, I just got hung up on what I perceived as the tone.
- Comment on We can't keep making videogame stories for players who aren't paying attention to them 2 weeks ago:
Fair enough, I assumed the game was well known enough to not need that. I still stand by what I said though, If you don’t understand an acronym, you can Google it and save some time instead of passive aggressively chastising someone on the Internet
- Comment on We can't keep making videogame stories for players who aren't paying attention to them 2 weeks ago:
If you don’t understand an acronym the first time you see it, you should consider looking it up. I will save you the trouble though; I was referring to Doki Doki Literature Club, a popular indie game with a long title that is commonly abbreviated.
- Comment on We can't keep making videogame stories for players who aren't paying attention to them 2 weeks ago:
I love story based games, and the story is my favorite thing about a game, usually. Unfortunately, so many games try to tell you a story like a movie would or like a book would. They intersperse cutscenes between gameplay to tell you what you did or are doing. That’s… boring at best. Video games can tell stories in a unique way that other mediums can’t, because they’re interactive. DDLC is my favorite example, that game has a story that can only hit as hard as it does because you the player are an active participant in the story. Or Dark Souls, where the story exists for you to find, or not… everyone has a different understanding of what the story of that game is after their first playthrough, and the deeper you look the better your understanding is. Tell interesting stories in a way that uses the medium to the fullest and you’ll gain an audience. Recite a screenplay every 10 minutes between spurts of unrelated gameplay, and people won’t care about your story.
- Comment on My theory about the easy to spot bots in YouTube comments 3 months ago:
Obvious scams are obvious on purpose, but not for the reason you’re suggesting. They don’t want to waste actual manpower on anyone smart enough to recognize a scam. So they make the scam obvious, and they know that anyone that does respond to it is in that small percentage of clueless or gullible people that the scam might actually succeed on. They’re not trying to play 4D chess, they’re trying to find the people that can only play 1D checkers.
- Comment on Weekly “What are you playing” Thread || Week of May 18th 3 months ago:
I’ve managed to get Cryostasis working, and for a game over a decade old, it’s a lot of fun. Great atmosphere, interesting mechanics, fascinating story, the whole package.
- Comment on Ocean Hedgehogs 5 months ago:
Only one way to find out
- Comment on I found this sign 10 years ago 1 year ago:
It’s always sad to see someone fall for one of these ridiculous conspiracy theories. Why would the government bother to control squirrels to spy on you when they already control the birds that spy on you? It just doesn’t make any sense.