Kovukono
@Kovukono@pawb.social
- Comment on Following the nightmare footage of AI-loy, Horizon actor Ashly Burch shares her stance on the whole debacle 2 weeks ago:
Ignoring whether or not AI is able to deliver the same quality as humans, it boils down to that capitalism views human beings as a unit of work. So many of those units of work are necessary to achieve a product. AI is supposed to cost less than humans to produce the same amount of work.
Humans, however, aren’t just a simple measurement of what they can put out. Your worth isn’t tied to your productivity, or the amount of capital you have. Those factors might affect your total worth, but capitalism would have you believe that these are the only metrics that matter. Creative activity has been a staple of humanity throughout history, and it’s now a job where you can produce something that has some semblance of soul attached to it.
So when it comes to replacing artists with AI, there’s the offense that companies are trying to stifle what artists can get work by replacing them with versions that are mimicry, at best. I’ve seen fantastic works of AI art, but every single instance of it used by companies is replacing a creative human job for the sake of saving costs.
But AI doesn’t do a good job at most things. It has a terrible record of answering questions accurately, self-driving technology isn’t yet to the point where it’s been deemed safe, and we don’t have robots at the point where they can replace a human doing something as simple as stocking shelves. But what it can do, really well, is imitate art, whether it’s drawing, or vocal performances, or to an extent physical performances. People are worried about artists because those are the jobs affected right now. But the minute those other jobs are able to be automated away in a cost-effective manner, you’ll see people pissed about that, too.
- Comment on Hollow Knight: Silksong Dev Fuels Nintendo Switch 2 Direct Fever With a Picture of a Chocolate Cake 2 months ago:
I get that, but you’re also not quite getting the full picture with this specific instance. The community on Reddit has been waiting for Silksong so long that they have been over-analyzing every single game convention for years to see if we’re going to get a release date, and had a heated debate over whether or not a blood sacrifice of a member of the community would bring the release. They’re a little crazy over there.
- Comment on Until Dawn Movie - Full Trailer 2 months ago:
I got super-excited when I saw they were bringing back Peter Stormare–and then worried when this looked nothing like the game.
- Comment on Daily inspo 😘 2 months ago:
Kate. It’s a movie on Netflix where an assassin is slipped polonium on a job in Tokyo and has a night to track down the ones responsible before she dies. It’s a fun movie.
- Comment on Chants of Sennaar, a puzzle game where you decipher an alien language (Demo available) 2 months ago:
It kind of felt like the game was trying to tackle language as a barrier to entry in the same way that Tunic did, but ultimately failed to properly teach. The first language is learnable, but most of the others had extremely frustrating attempts to get the last few words. It fortunately tells you when the word is correct in your pocket dictionary, but if you haven’t encountered the item it references yet, you have to assign it what you think it is, rely on it, and figure out what exactly is wrong.
I get that it’s a puzzle game, but there’s supposed to be a moment of “Oh, that’s how it works” euphoria when you finish a puzzle, not a consistent “Seriously? I got it this wrong again?” and an encouragement for random trial and error due to frustration. It’s cool that there’s different languages, based on different existing language structures, but it felt like the execution of unraveling it fell flat.
- Comment on Checking in 2 months ago:
- Comment on Tango Gameworks studio has been reborn, joining Krafton Inc 2 months ago:
Looks like the image posted is going through Nitter. twitter.com/TangoGameworks/…/1874259495783981205
- Comment on Toem 2 Teaser Trailer - Now in Development 3 months ago:
I got the first game for free and was blown away by how good it was for such a simple premise. I can’t wait for this one, I’ll probably be picking it up day one.
- Comment on It's December, what are your favorite Christmas movies? 3 months ago:
It’s definitely Klaus or Arthur Christmas. Klaus is just beautiful and amazing, and Arthur Christmas is hilarious. I always laugh at the “worry me” scene.
- Comment on Let's discuss: Hollow Knight 5 months ago:
Regarding Elden Ring, I would argue it does the sense of exploration better than Hollow Knight, but only by a small degree. For every area, there’s no map at the start, and the entire map’s size is obscured since it only shows what you’ve traveled through. It gets bigger as you go, but it’s still obscured by a fog of war for areas that fit inside the map, but you don’t have a map fragment for. You can see on the map where you can obtain the fragment, but not how to get there. Most times you can just cut a straight line to it, but sometimes it’s a pain.
All that said, the thing it does better than Hollow Knight for exploration is a limitation of Hollow Knight’s map system. It’s split into different rooms, and each room has finite entrances and exits. Because you fill out the map through exploration, you’re going to know what you have and haven’t found.
Because Elden Ring gives you the entirety of the map, it’s both helpful and not. You can figure out (mostly) how to get from point A to point B, and you have markers for everywhere you’ve been. There’s two minor issues with that, though. It’s a 2D map for a 3D world, which means you end up with some locations not being properly shown, because they’re underneath cliffs. The second is that the map does almost nothing to show what places of interest there are. You have large buildings shown, but that excludes all the catacombs (dungeon areas) you can visit. There are areas on the map that are right there, but due to the topography you have no idea how to get there. Going by the map alone means you’re going to miss out on a solid amount of the content available.
It’s because the map is so limiting that it feels so good. You’re able to use it to figure where places are in directional relation, but you still have to look yourself to try and uncover areas. My first run, I prided myself on uncovering everything. I searched high and low, inspected the map to make sure I went to every corner, and really made sure I knew what was out there, and it felt amazing in terms of how much content there was and how much exploration you could do. I started a second run when the DLC came out, and found an area that, somehow, I had entirely missed. It took over a hundred and forty hours of searching, really searching, to get what I thought was complete, and it still wasn’t. It was a fantastic feeling on my second run.
Hollow Knight’s map is excellent. The gameplay is excellent, the exploration is rewarding and challenging. But the issue it has is that it only has those two dimensions to work with. Elden Ring really works to emphasize that third dimension when scouring for secrets.
- Comment on What's Your Favorite Blumhouse Movie? 6 months ago:
I looked over their releases, and had no idea they released Whiplash and BlacKkKlansman. They kind of stand out from all the horror movies. I haven’t seen a lot of their work, but I can recommend Hush and Get Out. Halloween is also a solid sequel, if you like the original.
- Comment on Grasshopper CEO Suda51 says people ‘care too much’ about Metacritic scores 6 months ago:
It’s kind of wild that I’ve seen trailers and posts for Lollipop Chainsaw’s remaster, but the first time I hear about a Shadows of the Damned remaster is buried in the last paragraph of a dev interview.
- Comment on Especially after recent developments 7 months ago:
Not available in Canada, that explains why I couldn’t find it.
- Comment on Especially after recent developments 7 months ago:
I can’t find a result that’s not Tiktok, Instagram, or Facebook, but Brad Pitt played a depressing weatherman on the Jim Jefferies show.
- Comment on Tom Cruise Reshaped His Narrative with Edge of Tomorrow 9 months ago:
If I had to guess, he’s drawing parallels between Newman and Cruise’s careers. The Hustler was the first of several films Newman made in a short period of time that marketed him as a hero. It wasn’t his first Oscar nomination, but it did earn him one.
The Sting was a huge box-office success Newman was in after a bunch of flops, and helped bring him back into the spotlight.
The Color of Money finally earned Newman an Oscar, and it was reprising the same character he played in The Hustler after 25 years. You can definitely see parallels there between him and Cruise with Top Gun (36 years between it and the sequel), and weirdly enough Cruise is also in The Color of Money.
- Comment on particles 9 months ago:
All of this is just going off checking Wikipedia, so it could be wrong. Gluons are a type of particle that can have nine different “color states” depending on the quarks and anti-quarks that comprise them (despite the name, it has nothing to do with literal color). These states are made up of red, green, and blue for quarks, and anti-red, anti-green, and anti-blue for anti-quarks. Depending on the combinations of quarks and anti-quarks, the color state of gluons listed something like “red-antigreen” as “rg”, with the “g” having a line over it to show it’s anti-green, not green. Since you can have a color matched with the anti-version of its color, like I said earlier, you get 9 potential color states.
Then, of those 9 color states, you have combinations of two gluons of different types of states that combine. If you have a strong, stable version of this state, it’s called a color state singlet. Particles like protons have this state, and it allows them to interact with other particles that also have color singlets. However, gluons can’t interact at long range, that means they also can’t hold a color singlet.
So, that leaves 8 potential color state couplets that can be formed. I have no idea why there’s only 8 valid arrangements of those 9 couplets that aren’t a stable singlet, but apparently you can only get 8.
Also tagging @Owl@mander.xyz because I don’t think they’d get notified.
- Comment on Captain Price seems to die in a cut ending from Modern Warfare 3, uncovered 13 years later 10 months ago:
I played these games for the story. The campaigns used to be pretty solid, with good action and a lot of good moments. I’m not saying they’re excellent still, but Modern Warfare had both the nuke and “All Ghillied Up” sequences, Modern Warfare 2 had the up-until-then relatively unexplored front of the United States and the “No Russian” missions, I was genuinely interested in Advanced Warfare’s story, and if you want to go really far back, CoD 2 had some excellent missions that really nailed the scope of battles in WWII. A big part of the reason that Titanfall 2’s campaign was so highly praised was because they had the talent behind Call of Duty’s campaigns working on it. I’m not saying the multiplayer is any small part of the game, but there’s at least some subset of people who played it for the campaign.
- Comment on Does Arkham Knight get better? 10 months ago:
I genuinely enjoyed Arkham Knight, but those mandatory Batmobile sections are easily the most miserable part of the game. If we had those for an entire game, it might not be too bad, but most of the time you just end up using it to get from point A to point B. If you can put up with being stuck for a bit on those sections, you might enjoy it.
Its big issue is that it has to follow up on Arkham City. It’s not a bad game by any stretch, but it’s following up to one of the best superhero games out there. If you’re not invested in the story, there’s no harm in dropping it. Play something you’ll have fun with.
- Comment on I like this text. In which Lemmy community can I best share it ? Thanks. 11 months ago:
Normally I’d expect to see this stuff on !curatedtumblr@sh.itjust.works
- Comment on [deleted] 11 months ago:
The game didn’t really appeal to me, but I want to say that the trailer music absolutely slaps.
- Comment on ENDLESS™ Dungeon has released on Steam 1 year ago:
Any idea how this is for single-player?
- Comment on The Weekly 'What are you playing?' Discussion - 09-10-2023 1 year ago:
I don’t know how far you’ve gotten, but unless you’re reasonably far through the game, you should not go to see those ghosts. Try going back to the start, and then upwards.