Jtskywalker
@Jtskywalker@lemm.ee
- Comment on The consequences (of my actions) have been extreme 3 days ago:
What about the people on the group chat who were disrespecting other people’s right to privacy by sharing private mesaages and pictures? It’s cool when they do it?
- Comment on 3's grip looks the most comfy 3 days ago:
I prefer the F-701 personally but yeah, any Zebra pen over the ones in the op
- Comment on One-handed games? 4 days ago:
My first thought was FTL as well. Great game
- Comment on What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection. 1 month ago:
I recently got Moonrakers, and it is 10/10 in my opinion. It can be competitive, and the rules certainly support backstabbing and sabotage, but it can be played very cooperatively. There is a winner, but you could even modify the rules to “try to get everyone to 10 prestige in x number of rounds” instead of first to 10 wins.
- Comment on Dragon Age: The Veilguard appears to receive its final update 1 month ago:
The combat tutorial is not great in my opinion, but once you unlock more abilities and companion synergy it is pretty fun. Being able to respec at will is really nice so you can try out a lot of different abilities.
- Comment on Dragon Age: The Veilguard appears to receive its final update 2 months ago:
I usually played the non-nonsense serious type of good guy that you don’t get in veilguard but yeah. I haven’t finished it so I’m looking forward to that. I’m only like 15 hours in but I’m split between that, BG3, and Skald Against the black priory, which is a fantastic old school style rpg. I picked up all of those in December on the steam sale
- Comment on Dragon Age: The Veilguard appears to receive its final update 2 months ago:
I love the combat system and I think the more action oriented combat is a good change for the system. The story feels much less open world and really heavy on the cutscenes, but it really is more of an action rpg so that’s fine.
I really do think it falls short in the character interactions and dialogue. It feels like you are locked in to playing a really nice character, which I usually do anyway, but it feels pretty campy and limited compared to how varied the old games could be depending on your options.
It does have one of the best character creation processes I’ve ever used.
It’s definitely not as bad as people make it out to be, and it’s a good game, just kinda cheesy which is wildly different from previous DA games. But BG3 exists if you want to play a mean or evil character in a fantasy rpg
- Comment on Large Language Models in Video Games? 2 months ago:
Yeah there is likely still a ways to go before we can run high end modern games plus a local model, but newer nvidia cards are pretty crazy. It’s probably closer than I think
- Comment on Large Language Models in Video Games? 2 months ago:
AI could also generate dialogie options for players, though. It could operate as traditional dialogue, with AI generating responses and possible doalogue paths ahead of time so you get a “normal” experience that just changes every time
- Comment on Large Language Models in Video Games? 2 months ago:
I think so. New GPUs will be able to handle AI models running locally before too long. I think this will be used for NPC behavior as a replacement for procedural quest / dialogue generation. I have seen a lot of mobile games leveraging this but they don’t seem very good yet. Models need to be trained more specifically for each game I think
- Comment on Gameplay mechanics were also a lot better with more replayability. 11 months ago:
Ahh, the maps were so good. I remember using the extremely detailed hand drawn map to help me locate the Cavern of the Incarnate, and other cool locations. I am sad that I didn’t keep them.
- Comment on Gameplay mechanics were also a lot better with more replayability. 11 months ago:
I loved reading through the manual for Morrowind with the copy we got on the original XBox. I read all the class descriptions, details about the schools of magic, and had a whole character planned out before starting the game. I didn’t get into tabletop gaming until much later, but looking back, that manual really captured the same feeling of reading through the D&D players handbook and picking out a race, class, background, etc.
I think that feeling is why it’s still my favorite PC game.
- Comment on Plastic tea bags 1 year ago:
Some still are. Bigelow I think.
But loose leaf tea is much better quality anyway and avoids the issue of what’s in the bag entirely. They also have ceramic filters so you can completely avoid having plastic in contact with hot water
- Comment on Canon Connections: Strange New Worlds 2x10 - Hegemony 1 year ago:
- Comment on Canon Connections: Strange New Worlds 2x10 - Hegemony 1 year ago:
Not sure if I’m missing something but I do not have that last scene at all. I even rewatched the last few minutes and I do not see the gorn hatching. The last I see of Batel is Chapel engaging the stasis field, her arm squirming a bit, and that’s it. The actual last scene for me is Pike on the bridge unable to give orders. Are there multiple versions of the episodes?