southernwolf
@southernwolf@pawb.social
Individualist, Capitalist, Objectivist, Liberal, Transhumanist. Linux User + Certified, Programmer (Web Dev, Rust, (a little) Python), AI Tinkerer (Mostly Stable Diffusion) Gamer, Science Lover, #NAFO🇺🇦
- Comment on Why do people are so fine with Warframe monetization methods? 1 week ago:
I have well over 200h in game now, and can honestly say that Warframe’s monetization systems is probably one of the best in the MMO genre. There is effectively no P2W mechanics in the game at all (save for resource boosting which… really isn’t that significant overall. Those are also given to you for free quite often too as daily rewards). You can throw pretty much all the money at the game you want to, and it won’t give you any real, meaningful advantage. Nor is any part of the story locked behind a paywall either, and it is now a story that will easily take you well over 100 hours to complete (this is a very conservative estimate). The monetization system is almost entirely cosmetic in nature, save for resource gather boosters, inventory expanders (which really aren’t needed, tbh…) and Forma for altering the polarity of mod slots.
I haven’t bought Platinum once in playing. Heck, I still have my ~50 starting Platinum that was given to me from where I first jumped in. You do not have to spend a cent to enjoy the game to its fullest. Warframe’s monetization is honestly one of the best systems you could ask for in the genre, and I’m fairly content in saying the overall gaming industry would be much, much healthier if they followed Warframe’s model rather than so many of the predatory systems we see being used now.
- Comment on Is there anything like a strategy version of KSP? 3 weeks ago:
There’s Kitten Space Agency. It’s basically the spiritual successor to KSP, just with Kittens instead (and also perhaps a bit more realism than KSP?)
- Comment on r/Silksong joins lemmy! 2 months ago:
Wunderbar! Welcome to Lemmy and the Fediverse! ^_^
- Comment on Hytale is OUT NOW in early access! 2 months ago:
Yes, but Minecraft was on sale for a year before it ever went into “Beta,” back before it was in Alpha even. In fact, it wasn’t until one of the last Alpha updates that the earliest semblance of “Minecraft” as we know it really began to appear. The Beta updates added a lot of core features we take for granted in the game, like beds for sleeping, tall grass for seeds, redstone repeaters, pistons, sprinting, hunger, etc.
- Comment on EU lawmakers to study ban 'loot boxes' and other addictive features in video games 2 months ago:
Watch the end result be you can’t find random chests in Minecraft dungeons or Terraria caves cause it falls under the category of “lootbox” in games…
(May seem hyperbolic, but we are talking about 70 year old boomers trying to make regulations for video games. I’m not sure I have the most positive view of the potential outcome)
- Comment on Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage 3 months ago:
I hope this wasn’t used as an excuse to disqualify the game so they wouldn’t have to give it an award… Cause if it turns out it was, that would look really bad…
- Comment on The future is now. I generated this on the AI Horde, then converted it into a 3d model and printed it! 4 months ago:
Ok, this is freaking awesome actually!
- Comment on GeoGuessr's Steam Release Hit With Overwhelmingly Negative Reviews For "Completely Pointless" Monetization 10 months ago:
Honestly, people are mostly* blaming the victim here. I used to adore playing Geoguessr years ago, but that came to an end when a subscription was needed to play it. That came about because Google started charging exorbitant prices for the Google Maps and Streetview API.
*Yeah, the other issues like lacking features and not using the subscription from the website are dumb, and shouldn’t have been a thing for the Steam release. But the core issue of the subscription? The fault for that lies squarely with Google…