Khotetsu
@Khotetsu@lib.lgbt
- Comment on Follow up. They fixed the light bulb 1 year ago:
Nah, if it were the US, that playground would be a parking lot.
- Comment on Be kind to our financially paired brethren. 1 year ago:
They’re calling it “financially paired” now? Republicans really will do anything to avoid calling it gay marriage…
- Comment on Open source community figures out problems with performance in Starfield 1 year ago:
It’s worth noting that though those are the “recommended” settings, my 2060 runs high settings without any issues, and runs high settings on every other game I’ve played, including other AAA releases from this year. It’s my fault for not making it clear that those are NVIDIA’s recommended settings and not what I actually have it running at. But Starfield is the first game I’ve ever seen that has simply not been able to run on a standard HDD at all. Even Baldur’s Gate 3, which requires an SSD as well, runs competently on an HDD, just with slower load times on models/textures.
I totally understand that tech becomes outdated, especially with the jump from one console generation to the next. And especially that the recent generations of NVIDIA cards have been nowhere near as long-lasting as the 900 and 1000 series were. But Starfield is an outlier even by those standards. It has never put any real pressure on my CPU or GPU, it’s all been entirely on the speed of the harddrive.
Running it on an HDD was such a bizarre experience. The game would freeze for about 5 seconds every minute or so, and on initiating any dialogue with NPCs it would stutter for just a moment. NPC dialogue would also be out of sync with their animations, which is to be expected with the stutter. The weirdest part was how the music would stop playing suddenly and the game would go completely silent for about 10 seconds while it was still running smoothly, before all the sounds that had happened in that timespan played out suddenly, like they had been queueing up while the game figured out whether or not it wanted to play them. For this one particular game to have these kinds of issues - especially considering how partitioned the game world is by loading screens - says that the issue lies in the optimization of Starfield and not the specs of my PC. Especially since they all stopped when I migrated the game to an SSD I have plugged into an external SATA dock hooked up over USB C.
- Comment on Open source community figures out problems with performance in Starfield 1 year ago:
The fact that it literally can’t run on a normal HDD is baffling to me. The game is so poorly optimized that not only does it require an SSD just to run both the graphics and audio smoothly and in sync, but the recommended settings for my 2060 are everything as low as it can possibly go. I got roughly a decade out of my 970 before it truly started to show its age, but my 2 generations old card is barely good enough to run this game?
And don’t even get me started on how I keep feeling like I’m playing Fallout 4 because so much of the music uses the same underlying score of the music from the reveal trailer. The number of times I’ve heard those rising notes from the leaving the Vault scene in Fallout 4 in my 3 hours in Starfield…
- Comment on [MEGATHREAD] Starfield - Your experiences! 1 year ago:
I haven’t played it, but that seems to be the general consensus I’ve seen.
- Comment on Someone is going around my neighbourhood and sticking anti semitic messages to street lights. 1 year ago:
As I always say, we fought a war over this. The whole world was involved.