r1veRRR
@r1veRRR@feddit.de
- Comment on We're going in the wrong direction 11 months ago:
The videos are literally the entire point of TikTok. It makes sense that the MAIN feature would autoplay. It’s like complaining the pages in an ebook reader are “autodisplay”, instead of every single page requiring an additional input to display the text.
- Comment on PSA: the largest piracy community is blocked from lemmy.world 1 year ago:
But that’s true of literally every single community. Posting copyrighted images in a pics community, copyrighted music in a little video/gif, a nazi denying the holocaust (illegal in Germany) in one little comment a hundred comments in…
Who do you think is more likely to overstep? A community very well aware of the risks and the scrutiny they are under, full of people that are themselves aware of the risks, or some rando on some random community?
Obviously, they are allowed to ban or not ban whatever they want, but I just think it’s a very short sighted, quickfire decision.
- Comment on PSA: the largest piracy community is blocked from lemmy.world 1 year ago:
Because from everything I’ve seen, those communities did not do ANYTHING illegal. They talked about software that can be used that way, but if we go by that measure, discussing any Fediverse software is illegal, because you could use that to host illegal content.
- Comment on Every game developer company should be like this 1 year ago:
With the second hand market, Dota 2 (and CSGO) are LITERALLY excatly like trading card games. Noone gave a fuck for years about those. Hell, of all “predatory” systems, Dota 2 is the absolute most fair, most tame one. The only realistic alternative are 20 dollar skins, like with Overwatch 2.
- Comment on Every game developer company should be like this 1 year ago:
I mean, there’s also nothing to gain for the developer by continuing development. Most f2p games only survive so long because of those microtransactions. Think about how long these games are supported, how much new content they get constantly. The “good old games” were one and done. If you got lucky, they might patch some bugs, but often that was left to the community.
- Comment on Every game developer company should be like this 1 year ago:
A lot of games are only possible because of microtransactions. Love 'em or hate 'em, MOBAs would’ve long died without microtransactions.
- Comment on Every game developer company should be like this 1 year ago:
I’ve definitely often said “You know what makes this game possible, alive and updated regularly even years after release? Microtransactions!” They don’t just make (some) games better, they make (some) games even possible at all.
- Comment on Every game developer company should be like this 1 year ago:
This is just demonstrably false. Half of the most played games might not even exist (anymore) if they were pay to play. Especially for multiplayer games, the barrier to entry means less people playing, which can mean the death of a game.
The prime example of a f2p game is Dota 2. No characters to buy, just cosmetics. Cosmetics you can get randomly by just playing, AND you can buy and sell on the second hand market for super cheap. That money has meant that the game kept getting updates and changes, all of which cost a fuckton of money.
Now, are many f2p concepts predatory? Sure, but so are trading card games marketed towards children, and nobody cared. And again, most games simply wouldn’t exist without F2P, DLC and/or microtransactions. People pretend like games “back in the day” lived forever without any DLC. That’s just not true.