claycle
@claycle@lemm.ee
I am an independent director and producer who likes to ride his motorcycle in dusty places.
- Comment on [deleted] 1 year ago:
(Preface - I’ve not yet picked up Starfield, though I have hundreds [far too many] hours in other Bethesda games; Cyberpunk 2.0, though, has thoroughly captured my attention.)
I hear what you’re saying, but the YouTube commenter apparently loves Elden Ring, which I found to be an awful game and painful to play. Man, I love complex, deeply explorable games, but I played Elden Ring for 8 hours and never felt like I was making an inch of pleasurable progress. The commenter complains about games being a chore, but what about games like Elden Ring that aren’t chores, but are literal punishment?
I guess I had trouble accepting the commenters point of view after he rah-rah’d for Elden Ring…
- Comment on What's your favorite game through the ears of Original Soundtrack? 1 year ago:
I really dug the music in CP2077 (and, especially, Phantom Liberty). More so than in a similar game (GTA5), I really enjoyed the radio stations, too. The use of leitmotifs lifted the score.
I also fondly recall the soundtrack of RDR2.
Does all the great music in Fallout4 count?
- Comment on Divinity Original Sins 2: An unbelievably awesome game 1 year ago:
I suspect you reflexively cheesed the game, mainly because I absolutely recall that when we gave-in and looked up guides for this fight, every single one of them that we found at the time advised us to cheese the fight. Not one simply presented a strategy or alternative. They were all like, “Oh, yeah, that fight. You gotta cheese it.” We both found the idea of having to cheese a fight to win distasteful, so we just quit with a shrug.
That was our experience. It was a bad game for us because of that, and I thought I had made that clear.
- Comment on Divinity Original Sins 2: An unbelievably awesome game 1 year ago:
See EDIT.
- Comment on Divinity Original Sins 2: An unbelievably awesome game 1 year ago:
See EDIT.
- Comment on Divinity Original Sins 2: An unbelievably awesome game 1 year ago:
A friend and I tried this game and enjoyed it up to a point, a particular fight we could not get past.
Finally looking online for a guide, we discovered that every guide we could find suggested cheesing the fight in various ways.
We both decided that any game that required the player to both know a fight was about to happen (when it was impossible from context to predict) and cheese the fight to win was a bad game. Even if this was only one fight, it was a fight that blocked all progress. We quit and neither of us have wanted to play the game again.
Note: We have, either together or on our own, completed other games - like BG 1-2, NWN, PoE, DOS1 - without resorting to guides, cheats, foreknowledge, or cheese.
We were, and remain, very disappointed with DOS2 because of this, and we’re “suspicious” of BG3 (charitably, perhaps Larian made a mistake in DOS2 and won’t repeat it in BG3).