PCurd
@PCurd@feddit.uk
- Comment on Pet Peeves with Games? 13 hours ago:
Thank you for your thoughtful reply!
Engine limitations I can excuse to a limited degree (it just says to me it wasn’t prioritised correctly) but not for saving any time - at least from the world map, or similar out of engagement situations. If I can save from a church (looking at you, Dragon Quest) I can save from an inn or a bridge or a bush.
I played a game where the cutscenes could only be skipped once loading was done, can’t remember which though - one of the Call of Duty games maybe? That would be a fair compromise.
Drawing maps out by hand is definitely a habit I am pleased not to have to do any more! Back in the days when a game lived in its big box next to my computer it wasn’t a big problem to keep paper in it but nowadays any written notes I made would get lost immediately! If the game designers allow an in game map it should have some basic features like zooming, annotations, and auto-population. I agree that marking every little detail can make a map unusable but it should be my choice as the player what I do with the map, even if that means recording somewhere I found a random horse I want to go back to.
Mostly your comment is making me want to go back to Pillars of Eternity so thank you for that! :)
- Comment on Pet Peeves with Games? 19 hours ago:
Games that don’t act like they are games. Too many designers think they are making “high art”. Examples:
Not being able to save any time for any reason - I have a life, stuff happens. I need to be able to save and leave the game at any time - during gameplay, dungeons, cutscenes, any time. Make it a suspend state if it must - but respect reality.
Non-pausable cutscenes - you are not the most important part of my life so you need to be able to pause without losing content.
Non-skippable cutscenes - I might have seen this 10 times before, let me skip.
Dialogue history - if you let me skip dialogue then you must have a dialogue history. I might have hit the skip button by accident so let me see what I missed.
Indicate when there isn’t new dialogue - make the chat options change when there is new dialogue, making it so I have to interact with the NPC or object again just to see if there is new dialogue is infuriating.
Show when an activity will fail - don’t make me search barrels that are empty. Skyrim does this perfectly.
If you have a map let me annotate it - somehow a magicly populating map is allowed in your world but I don’t have a pencil to write “come back here with a shovel”?
- Comment on Train named Ctrl Alt Deleaf to help blast billions of leaves from Great Britain’s tracks 3 months ago:
Never let the general public name anything if you want a serious name! I think Leaf-Fall Weapon should have won.
- Comment on Grocery Store Tycoon - First Store, a grocery store management game, one that stands out in terms of visuals, gameplay from the litany of "[retail store] simulator" games, released for free on Steam 8 months ago:
store.steampowered.com/…/Grocery_Store_Tycoon/ seems to be it
- Comment on Madison Square Garden’s surveillance system banned this fan over his T-shirt design 9 months ago:
They addressed it in the comments on the article - basically they are worried about being sued by Meta if they make copies of the post. Walled gardens are like that so I can see why they are cautious - however I’d prefer they at least included a separate link so you could KNOW it was linking out to Instagram.
- Comment on Madison Square Garden’s surveillance system banned this fan over his T-shirt design 9 months ago:
There is a picture - it’s an Instagram embed
- Comment on WH Smith name to disappear from High Street after sale 9 months ago:
Underrated reference.
- Comment on WH Smith name to disappear from High Street after sale 9 months ago:
Truly awful name!
- Comment on Nintendo Switch 2 finally officially revealed 11 months ago:
Please excuse the screenshot of a video but this looks a lot like an optical sensor. I’ve seen a lot of internet “experts” covering this and the general consensus for now is optical sensor too.
- Comment on Report: Switch 2 Announcement Expected This Week 11 months ago:
If it’s backwards compatible with digital software then yes, day one. I held off on the Switch for over a year, just long enough to get one without vulnerabilities but not long enough to get the higher efficiencies.
- Comment on Bussy? 1 year ago:
It’s in the last paragraph
- Comment on Rishi Sunak considers tax cut for top earners after byelection defeats 2 years ago:
This is a very badly worded title - it’s not the top rate he plans to adjust but the 40% middle rate which starts at £50,270 - hardly millionaire land. Given our stupid inflation recently that’s an income of ~£41,000 pre Covid. Are we calling anyone who earns more than school teachers (max pay £40,490 in 2019) “top earners” now?!
- Comment on Man spends 10 years persuading Newport council to let him dig through landfill site for £200m of buried bitcoins. 2 years ago:
Bitcoin are associated against addresses which are held in wallets. To transfer coins away from an address (i.e. to spend them to sell them) you need to create a transaction on the blockchain - as part of doing this you need to “sign” the transaction with a private key associated with the address which holds the bitcoins.
In this case the guy doesn’t have an extra copy of his private key so cannot transfer the coins - he still “owns” them but cannot transact them. It’s like having gold bars locked in a safe but you can’t remember the combination - except the combination is so huge that the chances of guessing it are effectively zero.
Most people who hold more than a trivial amount of bitcoin will have backups of their private key or use mnemonics to remember it but in the early days when 8,000 bitcoins were worth pennies there was no real incentive or knowledge that it was a good idea to keep backups of the key.
- Comment on Q, TNG and a bit of TOS - August 2023 Star Trek ebook deals 2 years ago:
The first few I tried don’t exist in the UK on the Amazon or Apple stores
- Comment on 'Star Trek: Deep Space Nine: A Stitch in Time' Audiobook, Narrated by Andrew J. Robinson, Now Available 2 years ago:
Doesn’t seem to be available in the UK - I hope Paramount wake up to a world with more than one country in it one day.