hypna
@hypna@lemmy.world
- Comment on Anon doesn't tip 2 weeks ago:
Of all the reasons I’ve seen for why people struggle to unionize, I have never seen anyone suggest that unions don’t want members.
- Comment on Potoo Potions! 2 weeks ago:
I just had a mini-revelation that this looks weird because the “pupil” is on the surface of the contact instead of under the lens of the eye. These aren’t bad contacts; contacts are just bad like that. Seems that post processing is really the only option.
- Comment on 'It even breaks my heart a bit': Denuvo pushes back on its haters, says Steam forums are a 'very toxic, very hostile environment' 4 weeks ago:
Skill issue.
- Comment on Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects 1 month ago:
If the argument is that sm2 is successful because it limited it’s scope to execute a smaller number of features well, I don’t think that holds up. It took on three different types of games and (imho) executed merely okay. What more could they have added? Open world? MMO?
I think the more plausible explanation is that it’s Warhammer, it’s pretty, and SM1 was good.
- Comment on Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects 1 month ago:
Who praised them? But I don’t know what measure we’d use to determine the general reception of this particular feature. Particularly given that almost all video game journalism is mere marketing. So that’s probably not a fruitful point to argue over.
Instead I’ll offer the things that I think earn the competitive multiplayer a poor rating.
- No skill or even experience based match making. Too many games are blowouts because all of the level 1 players were put on one team.
- Teams are static once a match lobby has formed. If the teams are poorly balanced they will continue to be forever. Players can’t even switch voluntarily. The only remedy is to bail on the lobby and hop into a different random one.
- Classes and weapons are poorly balanced. The Bulwark is a key example of a too strong and not fun design. The Assault class, and melee in general is in a pretty poor state (unless you have an infinite defense shield that lets you walk up to people). Many of the weapon options for the classes are almost unusably weak, so class loadouts tend to be very samey. Grenades are spammy and the shock grenade blind duration is not fun.
- Players are randomly assigned Imperial or Chaos marines. But there is basically no character customization for the Chaos marines, while the Imperial marines have 5 or 6 different sets. Either the enemy team should always appear to be Chaos with their NPC style, or they should have included equivalent Chaos customization.
- Players have minimal control over which game modes they play. It’s either 100% random or selecting a single mode. A configurable selection is a common multiplayer feature.
- Map design is bland. This is perhaps a more personal preference, but I find the symmetrical, arcade arenas with no narrative character boring.
- Comment on Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects 1 month ago:
Space marine 2 seems like a good example of this.
Single player campaign: mediocre CoOp missions: mediocre Competitive multiplayer: poor
Seems like dropping one of those might have allowed the remaining two to earn a “pretty good”
- Comment on Why I Haven't Seen Any Trump Supporters In Fediverse (Lemmy and Mastodon)? 2 months ago:
It would be nice to have some opposition, though. Even if most “conservative” media right now is little more than xenophobia, or cult worship, there do exist sound arguments against the typical internet-left positions. I don’t have a solid enough read on what comes through New in the fediverse to say whether any of that is being submitted and just downvoted off everyone’s feeds, or if all that’s being submitted is the average conservative media junk.
Still, political spaces without opposition/diversity invariably degenerate into purity contests, and circle jerking.
- Comment on How are slavery reparations fair? 1 year ago:
This is not communism.