madsen
@madsen@lemmy.world
- Comment on Is it possible to safely "give away" a Steam account to a stranger? 3 weeks ago:
Cloud Saves may be difficult to deal with, depending on what games you play.
- Comment on Hades II Technical Test - Live Gameplay 2 months ago:
Elysium is definitely the slowest, but time saved carries over, so if you’re fast on Tartarus, you’ll have more time in Asphodel, which is relatively short in terms of number of rooms, and subsequently more time in Elysium.
And as someone else mentioned, it saves time to be aggressive too, so never be idle and try to anticipate where enemies spawn. Enemies without shield (or when the shield is gone) can be stun-locked, so just hammer away at them.
Maybe I’m forgetting how much time and practice I’ve put into going faster, but if I can do it — everyone can, that’s for certain.
Drawing inspiration from speedrun builds is great, so maybe check some of those (linked earlier) out. There are builds for different play styles, so I’m sure you’ll find something that works for you. :)
- Comment on Hades II Technical Test - Live Gameplay 2 months ago:
I’m not too good at high-heat runs, but I usually enable Tight Deadline level 1 and 2 first, and Extreme Measures 1 and 2, which is already 6 heat without much of a difference in difficulty. Extreme Measures 3 is a bit wild, IMO, but I guess it’s just a matter of practice, and then that’s 9 heat. Middle Management isn’t too bad either, and that’s 2 extra heat.
Other than that, I usually go for Malphon (fists/gloves) with Aspect of Demeter and a build with Ares’ Doom effects on attack and cast, Athene’s dash and special, which usually gives me access to their duo boon: Merciful End which triggers the doom effects when I dash into an opponent of use my special. It’s insanely powerful.
The Hades community on speedrun.com has some good guides and forum posts on builds — and videos of speedruns obviously, there’s a lot to pick up from them as well: www.speedrun.com/hades
- Comment on Hades II Technical Test - Live Gameplay 2 months ago:
The first game is a masterpiece. I had so much fun discovering all the nooks and crannies of the story. And then doing speed- and challenge-runs afterwards. There’s content and gameplay for years of playing.
Plus it’s singlehandedly responsible for my kids getting deep into Greek mythology.
- Comment on Bethesda Quietly Removes Denuvo DRM from Ghostwire: Tokyo 2 months ago:
That’s great. Don’t get why they’re not announcing it, but whatever, I’m glad it’s gone.
- Comment on Awesome Games Done Quick 2024 has officially begun! 5 months ago:
That opening rum of Tunic was great! It’s such a great game — nice to see it get some more exposure.
- Comment on What's up with Epic Games? 6 months ago:
Intro screens and the like can usually be dealt with easily in many games. Look up the game on PCGamingWiki — it’s usually much easier (and less malware prone) than pirating.
- Comment on I Wanna Maker has released on Steam 7 months ago:
I’d argue that it’s for all skill levels — and you can always make your own levels.
It’s free, so there’s no reason to not give it a go.
- Comment on 10 months ago:
I’m pretty sure it’s available on GOG. I bought it some years back because it looked interesting but I never got around to actually playing it. I’ll have to give it a go.