HairyTeeth
@HairyTeeth@lemmy.zip
- Comment on A chart of how Xbox Games Studios became the largest publisher in the gaming space. 2 weeks ago:
I considered it. I wish I knew how to program so I could make something interactive, so you could switch between layers to fit in more info without making it bloated and confusing.
I do plan on expanding it to show all the other major publishers as well, working on Sony right now.
- Comment on A chart of how Xbox Games Studios became the largest publisher in the gaming space. 2 weeks ago:
Eh, to be honest the rumours of studio closures where what made me want to get a sense of how big Xbox was and how it got there.
When you look at it like this, you kinda see how things got so bloated. It’s hard to imagine MS actually imagining they could keep all those plates spinning at once.
I’m just glad studios are going independent or being sold, rather than shut down outright.
- Comment on A chart of how Xbox Games Studios became the largest publisher in the gaming space. 2 weeks ago:
Yeah. They’d be closer if it weren’t for EAs habit of shutting down the studios they buy.
- Comment on A chart of how Xbox Games Studios became the largest publisher in the gaming space. 2 weeks ago:
About double the size, in terms of active studios.
- Submitted 2 weeks ago to games@lemmy.world | 13 comments
- Comment on Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownership 2 weeks ago:
Can’t wait for Death Stranding 3 to feature a character called “Sad Discman”
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
… +2.
And for such a stupid fucking reason.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
I think anyone who sees a post about the videogame market and immediately launches into a screed about billionaire pedophiles isn’t really helping whichever political viewpoint they purport to hold, may well deserve having been “castle off.”
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
Weirdly, things are kinda of reversed in this situation.
To address things in reverse, digital platforms have been a massive boon to smaller studios due to not having to front the cost for manufacturing. It allows them to take creative risks and reach broader audiences.
As for the comparison to the DVD and Blu-Ray market, things sort of happened slowly and more “naturally” in that case. The market died because streaming offered a significant value to customers so they moved away of their own accord. It was a slow process and it took years before the downsides became apparent.
With games, the platform holders and publishers haven’t bothered to offer any additional value for going digital, quite the opposite really. So the physical market has endured, and the resale market with it. Instead of learning any lessons or competing on value, they’ve decided to force the issue and just kill off the format itself.
One was a death, the other is an execution.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
Who said anything about expecting games to last forever?
And in what possible way Is “Discs will ONLY last 30 years, so we should just get rid of them!” A sane thought to voice?
Is everyone on this platform off their fucking meds?
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
Fair enough, sorry.
I had just finished reading the top voted response, which says Sony killing discs is about billionaires fucking children and may have misdirected my consternation out on you.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
So, I assume you’re making the point that, instead of buying games I should just get a library card and borrow them for free?
Well for one, that’s not a service all libraries offer, but even if they did, you’re raising it in response to a discussion about physical media being phased out.
How is “just get a library card” gonna solve the problem when the libraries won’t have a disc for me to borrow?
Or you might just be making the point that games are dumb and we should just read books. Hard to tell.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
Tells me to get a lawyer, then calls for the end of authoritarianism.
Check your carbon monoxide alarm, pal.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
That… uh… what?
Do you not understand the “carrot and stick” metaphor?
You listed three times Nintendo used the “stick” then claimed they opted to use both, I assume in an attempt to sound clever.
Does everyone on this platform have long covid or something, because these replies are really worrying!
Anyway, yeah, Nintendo suck ass, well done.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
I have no idea where you’re getting your info, or if you’re somehow misunderstanding me, but literally everything you just said is wrong.
It is 100% legal to resell any physical media you own in all of those territories. If I buy a game on a disc, I can then do whatever the hell I like with that disc, including sell it back to the place that sold it to me, who can then sell it to somebody else.
This isn’t a matter of opinion we can debate, it’s clearly settled law. If you disagree, you’re wrong. Edn of discussion.
As for the whole upvote/downvote thing, I think I understand what you mean now, but in doing so I care even less as I was simply adding a point of clarification which you’re focusing way too much on in order to debate the virtues of differing platforms, which is both boring and tiring.
You’re a very frustrating entity to deal with.
Goodbye.
- Comment on Killing ownership is the method, killing the secondary market is the objective. 2 weeks ago:
I’m new to Lemmy, so I literally don’t understand your first point, but-
In some countries, resale laws exist to deter this. So this argument is kinda naught.
I don’t see how. The only resale laws that I can find in the US, UK, Eu or even Japan refer to prohibiting Digital Resales. Even in Japan, publishers haven’t been able to prohibit the reselling of physical games.
So no, the point stands; Publishers want to get rid of physical media in order to push people onto digital licenses, which are more restrictive and non-transferable.
- Submitted 2 weeks ago to games@lemmy.world | 120 comments
- Comment on A site for making physical releases out of digital games 2 weeks ago:
Just had a look and they’re still in business, although they were acquired by Embracer Group, so… Tick-tick.
But yeah, you’re right that even companies like that will go the way of the dodo if consoles abandon physical media.
- Comment on A site for making physical releases out of digital games 2 weeks ago:
I mean, that’s basically what limited run games do.
- Comment on 3 weeks ago:
Attend the tale of Sweeny Tim,
His dick was small and his mind was dim.
- Comment on PlayStation’s Physical Media-Free Future Isn’t Just Concerning, It’s Offensive 3 weeks ago:
I know they won’t, but Microsoft has the chance to do something hilarious right now.
- Comment on You'll regret it 3 weeks ago:
All the toilets in my dreams are broken or otherwise unusable. It’s deeply frustrating at the time, but I guess I should be thankful.