frenchfrynoob
@frenchfrynoob@lemmy.world
- Comment on [deleted] 2 days ago:
“Nothing like that. The police raids were about stolen money from new players — not politics. It’s a scam, plain and simple.”
- Comment on [deleted] 2 days ago:
“No mushroom joke this time — just a true story about a mushroom who bought a Steam account and got scammed.” “Here’s one I’ve seen: some new players buy a Steam account with a game they want — instead of buying the game itself. They don’t know account trading isn’t allowed, and they don’t check the original email. The seller can always reclaim it later. A few bucks saved, account gone in a week. Happens more often than you’d think.”
- Comment on [deleted] 3 days ago:
yes
- Comment on [deleted] 3 days ago:
“Yeah, that’s exactly what I found too. I looked it up after you mentioned it — the pattern seems to be: buy a legit Steam developer account, release a clean game, build up some positive reviews, then push a malicious patch later. BlockBlasters is the clearest example: clean on July 31, then on August 30 they pushed Build 19799326 with a three-stage malware chain — data harvesting, credential theft, crypto wallet draining. Over 260 victims, $150k+ stolen. FBI got involved. I also saw PirateFi, Chemia, Tokenova — same playbook. It’s like they’re running the exact same blueprint across multiple games. Pretty wild.”
- Comment on [deleted] 3 days ago:
“That’s a really good question. I think the honest answer is: most Chinese players just don’t think of Steam forums as the primary way to communicate with developers.
There are a few reasons:
First, Steam is not fully accessible in China without a third-party tool (often called a ‘game accelerator’ or VPN). So the forums — and sometimes even the store page — aren’t something everyone casually browses. It’s not impossible, but it adds a layer of friction.
Second, and I think this is the bigger one: we’re just not used to forum-style communication anymore. For younger Chinese players, the internet culture shifted from forums to apps like WeChat, QQ, or Bilibili a long time ago. Replying in a forum thread, or sending an email, feels like a much more ‘formal’ and slower way to communicate. Leaving a review, on the other hand, is quick, familiar, and doesn’t require switching context.
Third, many Chinese players actually do use reviews as a way to say ‘please add Chinese’ — not out of anger, but because they’ve seen it work before. Developers often respond to review trends faster than forum threads, especially when a game gets sudden attention from a Chinese streamer or YouTuber. That visibility creates pressure, and the developer decides whether the Chinese market is worth investing in. And honestly? Most players understand if the answer is ‘no’ — they’re not demanding, they’re just signaling.
So yes, forums exist. But for most players, a review is just the path of least resistance. Not the most logical path — just the most familiar one.”
- Comment on [deleted] 3 days ago:
“That’s a really fair question, and I appreciate you asking it in good faith. Let me explain the context that’s probably missing.
First: Why buy a game with no Chinese support?
For many Chinese players, buying a game without Chinese isn’t a mistake — it’s a bet. We buy it hoping the developer might add it later, because it’s happened many times before. Games like Dying Light, The Witcher 3, and Dark Souls all added Chinese post-launch after community feedback. So when Chinese players see a game that looks good but has no Chinese, they buy it — not to leave a negative review, but to signal: ‘We’re here, we’re paying customers, and we’d love to play your game properly.’
The negative review isn’t the goal. It’s a message.
Second: Why leave a negative review instead of just not buying?
That’s where Chinese platforms work a little differently. On Steam in China, the review system isn’t just for other players — it’s also one of the few direct ways to communicate with developers. A negative review with ‘Please add Chinese’ is often seen as a polite request, not a punishment. Developers regularly respond to these reviews and add languages based on demand. So to Chinese players, it feels like a normal way to get attention — not ‘entitlement,’ but ‘this is how the system works here.’
I completely understand why that looks weird from the outside. But for us, it’s not about being angry — it’s about being visible in a market we spent 20 years being invisible in.
And just to be clear: Most Chinese players don’t buy games specifically to leave negative reviews. That would be expensive and pointless. We buy them because we want to play them — and we hope the review will help make them playable.
Hope that helps explain the logic behind it. Thanks for the thoughtful question!”
- Comment on Sonic turns 35 today—what does this franchise mean to you? 1 week ago:
“Official canon says he’s forever 15, but Chinese players tend to do the math differently—we go by his actual birth year. And uh… that puts him at almost 70 now .I’ll take both versions though—canonically he’s my childhood hero, chronologically he’s my old buddy at this point.”
- Submitted 1 week ago to games@lemmy.world | 35 comments
- Comment on The overlooked hardcore FPS: Is Insurgency: Sandstorm still worth playing in 2026? (A detailed review) 5 weeks ago:
Thanks for the honest reply. In China, official servers are pretty bad even with a gaming VPN — community servers work way better. Most of us here play Squad instead for this kind of tactical shooter. I posted the Chinese review on Baidu Tieba (like Reddit) and was told to put it in a general gaming section to reach more new players. But yeah, in China it’s still seen as a great game that never blew up — just a small but loyal fanbase. Kind of a shame.
- Comment on The overlooked hardcore FPS: Is Insurgency: Sandstorm still worth playing in 2026? (A detailed review) 5 weeks ago:
Chinese article comment section: “Insurgency: Sandstorm is genuinely fun. Honestly, whenever I don’t know what to play, I just fire it up and listen to a podcast while playing. But unlike the common opinion in China where people think PvE is the core, I believe PvP is the true essence of this game. Once you really get into it, it starts to feel like an airsoft simulator.”
- Comment on The overlooked hardcore FPS: Is Insurgency: Sandstorm still worth playing in 2026? (A detailed review) 5 weeks ago:
Insurgency: Sandstorm is an underrated hardcore FPS. It focuses on authentic, brutal close-quarters tactical combat: bullets penetrate cover, sound positioning is critical, and one-shot kills are common. There are no special abilities or ultimates — winning depends more on positioning and team coordination. The night battles are incredibly immersive. After years of updates, it’s still worth checking out for anyone who loves modern tactical shooters
- The overlooked hardcore FPS: Is Insurgency: Sandstorm still worth playing in 2026? (A detailed review)lemmy.world ↗Submitted 5 weeks ago to games@lemmy.world | 19 comments
- Comment on GameSir Tako: A vertical phone controller for retro games. At $21 in China, is it worth it? 5 weeks ago:
You should check out the GameSir X4 Butterfly. One controller, three ways to play — it might give you a different experience. Thank you for your honest reply." Alternatively, a slightly more natural version: “You might want to look into the GameSir X4 Butterfly — one controller with three different play modes. It could offer you a different experience. Thanks for your sincere response.”
- Comment on GameSir Tako: A vertical phone controller for retro games. At $21 in China, is it worth it? 5 weeks ago:
Here’s a concise version of your translation: “My humble view: the biggest issue with this controller isn’t its quality or creativity—it’s the use case. In China, portable mobile controllers aren’t mainstream; most players have only used PC controllers. That said, I appreciate they made it. I hope more players will discover this category and create even better products.”
- Comment on GameSir Tako: A vertical phone controller for retro games. At $21 in China, is it worth it? 5 weeks ago:
Thank you for your gentle and firm response. I will use AI to help find materials, choose topics, and reflect on the differences between what AI writes and what I write. Only when writing about specific issues—such as the fact that I’ve never received professional writing training, my starting point is very low, and I didn’t even finish college properly—can I truly make progress. I believe time will give me the answer, and passion will break through everything.
- Comment on GameSir Tako: A vertical phone controller for retro games. At $21 in China, is it worth it? 5 weeks ago:
I really agree with your point. Chinese players feel the same way. I just want more people to see that there’s another option.
- Comment on GameSir Tako: A vertical phone controller for retro games. At $21 in China, is it worth it? 1 month ago:
Summary At $14–21, if you have a spare phone, just buy it without hesitation. At $35? That depends on how dedicated you are to playing vertical emulators with physical buttons. Is it worth buying from China? That depends on how badly you want physical buttons for vertical emulators — just keep in mind that the warranty may not be transferable.
- GameSir Tako: A vertical phone controller for retro games. At $21 in China, is it worth it?lemmy.world ↗Submitted 1 month ago to games@lemmy.world | 17 comments
- Comment on Beitong Zeus T6: A discontinued controller I bought on June 3, 2022 (no photos from me, images from online reviews) 1 month ago:
“Just a personal note. For non-Chinese users, I’d recommend GameSir or 8BitDo instead – easier after-sales support, and the experience is just as good.”
- Comment on Beitong Zeus T6: A discontinued controller I bought on June 3, 2022 (no photos from me, images from online reviews) 1 month ago:
“Works great on PC and Switch, but no promises for other platforms.”
- Comment on Old Nokia, lost mobile games 1 month ago:
"MRP (.mrp) – Here’s a weird one. MRP was a third-party app platform from a Chinese company called ‘Maopao Community’ (literally ‘Bubbling Community’). It was designed to run on the cheap, unofficial ‘clone’ phones (MediaTek chips) that flooded the Chinese market in the late 2000s. Today, you can run an MRP emulator on Symbian too. The games are mostly rough clones and strange RPGs you’ve never heard of, but it’s a fascinating glimpse into a parallel mobile ecosystem that developed completely outside the West. A true deep-cut curiosity
- Submitted 1 month ago to games@lemmy.world | 8 comments
- Comment on "When 'P5 is the best' meets Yakuza 7: Tattooed, unemployed, and accidentally chuunibyou" 1 month ago:
Haha, can you guess why we Chinese players call Animal Crossing “Buff Dudes Picking Twigs”?It fits so perfectly
- Comment on "When 'P5 is the best' meets Yakuza 7: Tattooed, unemployed, and accidentally chuunibyou" 1 month ago:
In China, you can casually buy super violent games like DOOM without any issue. But the cozy, wholesome Animal Crossing? You basically have to use secret signals or special methods just to get a copy. Some people started causing trouble and sharing inappropriate stuff inside the game, so Chinese online stores ended up banning it entirely. That’s why we Chinese players gave Animal Crossing a hilarious nickname: “Buff Dudes Picking Twigs.”
- Comment on "When 'P5 is the best' meets Yakuza 7: Tattooed, unemployed, and accidentally chuunibyou" 1 month ago:
“That’s a fair point. But maybe the real difference is: Persona 5 is about the confusion of being young, while Yakuza 7 is about the weariness of being middle-aged. Different vibes for different stages of life.”
- Comment on Beitong Zeus T6: A discontinued controller I bought on June 3, 2022 (no photos from me, images from online reviews) 1 month ago:
Here’s an English translation that captures the tone and meaning of the original Chinese text naturally for foreign audiences:
“GameSir and 8BitDo are two Chinese brands with strong technical capabilities. They both offer controller designs similar to the Xbox mold, which fits the preferences of players from different regions. In China, most players have a positive opinion of them. Personally, I think people who buy GameSir care more about the controller’s core performance—they have stronger technical expertise. As for 8BitDo, their focus is more on retro aesthetics, and they’re especially popular among players with smaller hands, particularly women. This is the most authentic view of these two brands from Chinese players.”
- Comment on Beitong Zeus T6: A discontinued controller I bought on June 3, 2022 (no photos from me, images from online reviews) 1 month ago:
If you want to play on Xbox and get as close to the original Xbox experience as possible, I highly recommend the GameSir G7 Pro. Its current retail price in China is 444 RMB, and it comes with a charging dock (so no need to worry about battery life) and a 2.4G receiver. In my opinion, this is much better than the Xbox controller’s AA battery design. Of course, the price can drop during sales—many people have gotten it for under 400 RMB.
I don’t recommend other controllers, because the Beitong Kunpeng has a larger mold and doesn’t support Xbox gameplay, and its product doesn’t compete as well as GameSir in overseas markets.
Another option is the 8BitDo X-Pro, but in my opinion, it’s only for people with smaller hands or those who like a retro look. Its value for money isn’t as good as the GameSir G7 Pro, especially since their prices are similar.
- Comment on “Think you’re decent at CS? Queue up on CF’s Victory Square and the Principals will show you what’s up.” 1 month ago:
yes
- Comment on Need for Speed: Most Wanted – The game that got me into racing 1 month ago:
metoo
- Submitted 1 month ago to games@lemmy.world | 42 comments