Hypx
@Hypx@kbin.social
- Comment on The fall of Firefox: Mozilla's once-popular web browser slides into irrelevance 10 months ago:
No. This is just a return to the days of the IE-only web. It will be problematic but it won't be the end of the web.
- Comment on The fall of Firefox: Mozilla's once-popular web browser slides into irrelevance 10 months ago:
This. People are basically in denial over how poorly Mozilla is handling Firefox. They are genuinely going to drive their product to zero marketshare pretty.
- Comment on What To Do When Your Tesla Battery Fails and You Can’t Afford To Fix it [19:11 | Nov 19 2023 | Rich Rebuilds] 11 months ago:
You basically just reinvented the bus/taxi...
- Comment on What To Do When Your Tesla Battery Fails and You Can’t Afford To Fix it [19:11 | Nov 19 2023 | Rich Rebuilds] 11 months ago:
Which is why BEVs aren't the future.
- Comment on CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine 1 year ago:
Given how massive their game is, I'm doubtful. So much of what they did in the first game will have to be rebuilt. Compared to just reusing most of the original assets and code, this sounds like a lot more work.
- Comment on CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine 1 year ago:
There's an old adage in programming that you should almost never rewrite everything: https://www.onstartups.com/tabid/3339/bid/2596/Why-You-Should-Almost-Never-Rewrite-Your-Software.aspx
Going from their existing RED engine to Unreal is basically the same idea. Almost nothing from the original Cyberpunk game is going to be easily translated to the new platform. I think CDPR just set their development timeline back by at least 3 years or more.
- Comment on Had to burn off some excess oil from my chainmail hauberk. Thought it was cool 1 year ago:
You're never going to see 95% efficiency doing that. You'll realistically lose around 20% or so from things like parasitic losses, AC-DC conversions, transmission losses, etc. And that's ignoring the energy needed to make the battery in the first.
Unfortunately this isn’t even a solvable problem. The fundamental limit of efficiency due hydrogen to electricity is about 50%. Physics and entropy prevent it from being any higher.
That's completely wrong. An electrolyzer is an electrochemical system. It has about the same level of efficiency as charging a battery. People are just regurgigating BEV propaganda here.
In reality, hydrogen is far more scalable than batteries. What people don't realize is that you will fail to capture all of your renewable energy with batteries. You end up with a lot of curtailed power. You actually have to use hydrogen for this, and in fact you'll have fewer solar panels in the long run.
- Comment on FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023 1 year ago:
If FSR 3 supports frame generation on 20/30 series GPUs, you'll wonder if they'll port it to older GPUs anyways.
- Comment on FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023 1 year ago:
You aren't going to use these features on extremely old GPUs. Most newer GPUs will have spare shader compute capacity that can be used for this purpose.
Also, all performance is based on compromise. It is often better to render at a lower resolution with all of the rendering features turned, then use upscaling & frame generation to get back to the same resolution and FPS, than it is to render natively at the intended resolution and FPS. This is often a better use of existing resources even if you don't have extra power to spare.
- Comment on FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023 1 year ago:
People made the same claim about DLSS 3. But those generated frames are barely perceptible and certainly less noticeable than frame stutter. As long as FSR 3 works half-decently, it should be fine.
And the fact that it works on older GPUs include those from nVidia really shows that nVidia was just blocking the feature in order to sell more 4000 series GPUs.
- Comment on Starfield install size reveal; it is now preload 1 year ago:
2TB SSDs are going for as little as $60 right now. This isn't much of a problem anymore.
- Comment on End of the road: The Xbox 360 game marketplace will shut down in 2024 1 year ago:
Is there no backward compatibility between the current Xbox and the 360? That would be really disappointing if true. Microsoft just doesn't seem to care about the Xbox platform and gamers.