Auster
@Auster@thebrainbin.org
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
But about story, if going by what I saw the devs sharing, humour is very promising. =D
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
Got to when Kapi is introduce. Up to that point, as a Brazilian? A bit cringe. Can't say much more about the story as I didn't play further. On gameplay, at least on that tutorial segment, it plays fantastic.
- Comment on Weekly Recommendations Thread: What are you playing this week? 1 week ago:
Been playing Silksong as quickly as possible while still being enjoyable, as I'd rather avoid spoilers and quite a few of the people I follow are posting content on it.
But once it's done, planning to go back to Final Fantasy XII and Girl from Arkanya.
- Comment on Scary games. . ? 2 weeks ago:
For more psychological horrors, maybe the first Devil May Cry? Early PS2 game, and is a recycled Resident Evil project so part of the ambience remains. Later games are more toned down on horror though.
Dreaming Sarah, I found to be good, but its horror is more on the bizarre.
Limbo, been considering playing for a while now, and from what I've seen, jump scares seem minimal. Same for the creator's other game, Inside.
- Comment on Best Co-Op Games? 3 weeks ago:
The Neo Geo Metal Slug games were extremely fun to play side by side with a friend. Just note Metal Slug 2 has lag problems due to the engine used, but it was later ported to MS3's engine as Metal Slug X.
Also, most versions of the games on PC come with the ROMs, if you'd rather use your own emulator.
Another set of games we also enjoyed a lot were the River City Girls games. Just had to use health cheats on the SNES game repurposed because it was getting too hard for the time we had. "<.<
- Comment on Blocking Access to Harmful Content Will Not Protect Children Online, No Matter How Many Times UK Politicians Say So 1 month ago:
Another point, if protecting children online is indeed a legitimate argument, and not an scapegoat to make passing the law easier, shouldn't be the parents to decide what the children see online?
- Comment on Ubisoft: Microtransactions make games more fun 2 months ago:
Remember when you could play to customize characters? Pepperidge Farm remembers.
And regarding taking less time to progress, borrowing from South Park's "freemium" explanation, maybe making the gameplay loop a bit more than just barely fun would avoid the player's need for the game to hurry up? And if it involves gambling, it's a whole other can of worms.
Sounds like gaslighting to investors that start hearing about the subject.