Ashtear
@Ashtear@lemmy.zip
Getting it done with the power of friendship since 1991 (formerly ashtear@lemm.ee).
🔥💨💧💎 🌒🌕🌘 ✨
Suggested Lemmy communities:
!patientgamers@sh.itjust.works
!jrpg@lemmy.zip
Discord for Japanese-style role-playing game (JRPG) discussion: discord.gg/vHXCjzf2ex
Come say hello!
- Comment on After More Layoffs, Unionized IGN Workers Are Done Picking Up The Slack: "We feel greatly understaffed and undervalued" 2 days ago:
High enough regard to be very profitable, which makes the job cuts even more ridiculous.
- Comment on The recent Steam censorship debacle actually sort of opened me up to adult games. 3 days ago:
Alicesoft is one of the major dev studios in this exact space, but their games range from having some non-con to outright featuring it. Not for everyone.
- Comment on [deleted] 1 week ago:
Honkai: Star Rail. I love turn-based RPGs, and it continues to have the best turn-based combat I’ve ever played. The main story also has my favorite fiction trope (a shake-up of a pantheon) and it’s got amazing music, so it just hits a lot of really good spots for me.
- Comment on Trails in the Sky 1st Chapter adds Switch 2 version; ‘Prologue’ demo now available for PS5, Switch, and PC 1 week ago:
Having played a chunk of the demo with Japanese audio, this hasn’t been a literal translation situation. It’s a standard JRPG localization, closer to NISA’s work with the series than XSEED’s that was on the loose side.
- Trails in the Sky 1st Chapter adds Switch 2 version; ‘Prologue’ demo now available for PS5, Switch, and PCwww.gematsu.com ↗Submitted 1 week ago to games@lemmy.world | 16 comments
- Comment on Battlestar Galactica: Scattered Hopes | Reveal Trailer 1 week ago:
Yeah, was a solid move to echo the series opening with the in-game engine.
A roguelite structure seems like a natural fit for the premise, too.
- Submitted 1 week ago to games@lemmy.world | 7 comments
- Comment on Blackbird Interactive acquires full ownership of Hardspace: Shipbreaker IP 2 weeks ago:
Best gaming news I’ve heard in a while. This was a fantastic new IP and really shows a lot of promise for future games. Really excited to see where they take this world.
- Comment on Final Fantasy X programmer doesn’t get why devs want to replicate low-poly PS1 era games. “We worked so hard to avoid warping, but now they say it’s charming” - AUTOMATON WEST 2 weeks ago:
I still see the fifth generation as a lost one for pixel art. The games that do it really well in that era are few and far between (Castlevania: Symphony of the Night, Suikoden, Breath of Fire IV) and even those still had 3D elements in them that have aged like milk.
I too grew up more on pixel art, but the problem I always had with 3D in the 90’s was that–on an objective, technical level–it was already being done so much better elsewhere than it was on PlayStation and the others. Both PC and arcades were consistently driving much higher framerates, and by the late 90’s, far better picture quality. It wasn’t even four years after the PSX that the Dreamcast launched and completely outclassed it in graphics potential. I feel the move to 3D in the console market was just too early. I guess I can sort of see why some would be nostalgic for it, but to me this trend is the equivalent of being nostalgic for 19th century movies.
What I don’t get is why this trend is happening now. The tech’s been there for indies and the like to do this for a while. Maybe we’re just oversaturated with pixel art at this point?
- Comment on what are in you're top 3 favourite games of all time? 2 weeks ago:
Impossible to rank, so I’ll pull from at random from a top 25 I did not long ago:
- Trails to Azure - This one had a massive impact on me, from musings on depression and self-worth to love for a city, a community, and the hard choices that come from that love. Incredible story and character writing. All boosted by a well-developed world with a lot of moving parts and a crazy good soundtrack.
- WarioWare, Inc.: Mega Microgames - Endlessly replayable. Holds up even to this day. Every time I think about it, I’m amazed at how they got lightning in a bottle with this new idea.
- The Witcher 3: Wild Hunt - Just one of those games where every single facet clicked for me. Visuals, writing, setting, soundtrack, gameplay, meta-gameplay, decision points. All of it.
- Comment on what are in you're top 3 favourite games of all time? 2 weeks ago:
Unfortunately it’s a thing when going back to older games after being living in the map marker era for so long. This is a big part of why games back then came with annotated maps so you’d at least have a reference for all the locations.
I’d say at the minimum, don’t be afraid to pull up maps and take notes.
- Comment on 2 weeks ago:
Setting aside how unusual it is for overall spend to decrease in this age cohort (I encourage people to read the WSJ report linked in this article), this is the only comment here that hits on the most newsworthy part of this. Video games have been recession-resistant for decades, but now we’re seeing it as a leading category for cutbacks. Even though gaming is a low-cost hobby, zoomers have found alternatives, and that surely includes F2P games.
While trends haven’t been great for a while now, this is the most alarming data I’ve seen yet for the traditional gaming market. I feel like I’m gonna blink and there’s going to be a generational divide like there is with baseball.
- Comment on PlayStation 6 Console And New PS6 Handheld ‘Canis’ Specs Leak, It’s Claimed - Insider Gaming 3 weeks ago:
Improved ray tracing is key. We’re at a point where hardware improvements aren’t for selling games to end users, they’re for cutting costs for developers. Project managers don’t want to spend time and resources handcrafting lighting anymore.
We saw it before where making SSDs baseline didn’t necessarily lead to a change in world design but certainly led to cuts in asset streaming optimization. Same with framerates.
- Submitted 4 weeks ago to games@lemmy.world | 0 comments
- Comment on Epic Games just won its antitrust lawsuit against Google again 4 weeks ago:
The domestic market can be, and even that depends on your perspective. For example, China doesn’t have the insane Disney copyright regime the West has that artificially suppresses competition.
Competing in the domestic Chinese market is another conversation entirely, as right now, for video games, China has to come to us. The remnants of insular, planned economy only get you so far when you’re trying to build soft power and expand into foreign markets.
- Comment on Every RPG subgenre acronym, decoded 4 weeks ago:
Mario & Luigi games are still JRPGs, which is a genre that’s more of a vibe than something easily defined. Here it’s a little easier because the series traces back to a major JRPG developer in the 1990s.
Even Expedition 33, another one with timed gameplay, is frequently getting lumped into the category (though that might change in coming years). That’s why I prefer the term Japanese-style role-playing games, as the genre is increasingly seeing game dev outside of Japan.
- Comment on Epic Games just won its antitrust lawsuit against Google again 4 weeks ago:
depends how much chinese influence you want in the gaming market.
There’s no stopping that train now, Tencent or no.
Traditional devs need to be ready to compete, and breaking up monopolies makes for a market more prepared to do so.
- EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'www.ign.com ↗Submitted 4 weeks ago to games@lemmy.world | 15 comments
- Submitted 5 weeks ago to games@lemmy.world | 6 comments
- Comment on Sid Meier’s Civilization VI: Platinum Edition is free to claim on Epic 1 month ago:
Worth it just to get your socks blown off by the opening theme, if nothing else.
It’s not the best Civ has ever been, but RomanHoliday’s AI rework seemed to mostly resolve the biggest problem I had with it, which was the AI falling apart by the Renaissance.
- Comment on Pop it in your calendars 1 month ago:
Everyone seems to be more interested in the latest techbro feud so I wanted to highlight what he said about Unknown Worlds staff not being given specifics on what their compensation will be. The statement was quite nebulous on that.
No problem going into detail about the previous execs though!
- Comment on Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales 1 month ago:
That’s the thing, for the big publishers, the end user (consumer) is only part of the puzzle. Investors and business partners (such as licensees) are more important, and have been for years. They bring in the wealth.
End users are neither organized nor informed enough to have a seat at the table. The masses will gravitate towards their big properties and marketing will be shaped to that effect. Acquire said big properties if you don’t have them, and make sure all the potential investors know you did.
- Comment on Steam now generates three times more revenue for Capcom than PlayStation 1 month ago:
Damn, you must have a beefy rig. Even setting aside the weird texture issues, FPS was all over the place for me. Knew it was a hard pass pretty quick.
- Comment on Steam now generates three times more revenue for Capcom than PlayStation 1 month ago:
Still amazed how well Wilds sold after that dumpster fire of a demo.
I’d also recommend they open up the co-op more, but common sense multiplayer seems a bridge too far 🙄
- Comment on Rare's Everwild canceled amid layoffs at Xbox Game Studios 1 month ago:
I don’t think we get granular info on this stuff, all we know is this latest round of cuts involves sales too as they are moving to outsource some of that work. And that Microsoft’s total head count has been mostly level since they added a ton of people with acquisitions and hires in 2022.
Clearly, Xbox has seen a lot of cuts though.
- Comment on ‘There Isn’t Much Sway Held by Past Success’: Baldur’s Gate 3 actors reveal it hasn’t boosted their careers 1 month ago:
Hard to talk about it without getting into spoilers, but Gustave (Cox’s role) was very much a leading face of the game in marketing, and I strongly suspect that was solely because they thought the game would sell better with a male lead.
- Comment on A Bubble Bobble roguelike? Bubble Bobble Sugar Dungeons announced for PS5, Switch, and PC 2 months ago:
It’s exactly because the arcade version was amazing that I can’t, lol.
Sometimes I’m ok with visual updates (and I don’t even mind the look of Bubble Bobble 4 Friends much), but something’s just off here. Bub’s just too upright/tall? for one thing.
- Comment on A Bubble Bobble roguelike? Bubble Bobble Sugar Dungeons announced for PS5, Switch, and PC 2 months ago:
Roguelite gameplay is a natural fit here but I just can’t with this art style. 😔
- Comment on Final Fantasy Tactics writer says its political message is still relevant because the world hasn’t improved in 30 years [VGC] 2 months ago:
I don’t think he’s particularly strident here or anything in Japanese, but the headline here would have been better off sticking with the MTL translated “nothing has changed” in the article.
There isn’t any optimism in Matsuno’s words here. I would have added “as always” to “economic disparity remains the same” and “again” to his comments about armed conflicts. He sounds tired of the cycle.
- Comment on The Expanse: Osiris Reborn Will Take Cues From Mass Effect, Souls Games and More 2 months ago:
New engine, new gameplay style, new [licensed] IP. Lots of variables. Owlcat’s exploded in size recently but I can’t quite tell yet if this is their big swing like BG3 was for Larian.
I’m also confident the writing will be competent, and Ty and Daniel have have a good track record of being available to assist on adaptations. I just hope I like the player characters more this time around. I didn’t quite click with anyone in the Pathfinder games (haven’t tried Rogue Trader yet).