KindaABigDyl
@KindaABigDyl@programming.dev
I make things: electronics and software and music and stories and all sorts of other things.
- Comment on Favorite Modded Console? 19 hours ago:
The GBA, not bc it has fancy features like the Wii, but bc the mods deliver an experience I couldn’t otherwise have.
Sure, running ripped games on a PS1 or full-on Slippi on a Wii is nice, but I wasn’t locked out of those experiences. I could use a PC or even my phone these days to get a similar experience.
However, GBA hardware mods are all about making the GBA the best it can be, not just doing something in yet another place like the Wii mods.
For instance, in the form factor of the GBA (i.e. the landscape form that is far superior to the SP), you can:
- Install a beautifully bright LCD (these days a display better than what came on the SP)
- Switch over to a rechargeable battery via USB-C
- Replace the awful mushy membrane buttons (which have, unfortunately, taken over the gaming industry) with tactile clicky push buttons
- Run any game you want off with a flash cart (if you’re rich enough for one).
With those mods and the extensive and wonderful GameBoy/GameBoy Color + GBA library, you get a truly elite handheld experience.
So yeah, loading backups from SD on a Wii is cool, but to me, nothing beats perfecting an already great device through hardware mods!
- Comment on Kazeta: the new Linux-based physical media OS (my article!) 1 week ago:
I’ve been wanting for a while to make something like this for a while but never got around to it.
I also wanted to get a dedicated piece of hardware ala the Steam Deck or a Raspberry Pi or something, so Indie devs would have a spec to target to ensure smooth gameplay while not having to do any kind of special build since it would run normal Linux. A proper Linux Console
I also wanted to design a custom controller for it. I actually got the PCB designed, but never made it and never made the enclosure. It was gonna be kinda like the new Horis where it’s half-modern controller/half-SNES controller, only mine is based on the XBox layout not the PlayStation’s, and also I had the buttons oriented somewhat like a gamecube, with a big “main” button, a smaller secondary button, and two auxiliary buttons (tho arranged in XBox order still)
Maybe I’ll come back to the project someday.
- Comment on Day 345 of posting a Daily Screenshot from the games I've been playing 2 months ago:
Heck yeah. Love replaying OoT. It’s good every time.
You gotta play Wind Waker next. Truly the GOAT
- Comment on Mario Kart 64 got finally decompiled! 3 months ago:
It’s def nostalgia bias. It is truly terrible.
- Comment on Mario Kart 64 got finally decompiled! 3 months ago:
no
- Comment on Mario Kart 64 got finally decompiled! 3 months ago:
They can both be bad
- Comment on Mario Kart 64 got finally decompiled! 3 months ago:
Wii is one of the best.
Super Circuit is still better.
I’ll give you 7. It’s down there
But the driving is terrible and so is the AI and so are the tracks
- Comment on Mario Kart 64 got finally decompiled! 3 months ago:
I think so
- Comment on Mario Kart 64 got finally decompiled! 3 months ago:
Good. Maybe now someone can mod it so it isn’t the worst Mario Kart in the series
- Comment on Rust's new jungle update has finally brought me back to it. 4 months ago:
I thought this was a post about the Rust programming language at first, and I was really confused
- Comment on Zelda 64: Recompiled (Majora's Mask) adds modding support, texture pack support, optimizations and more 4 months ago:
I’m just waiting for the melee decomp to be finished