nfreak
@nfreak@lemmy.ml
- Comment on Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience" 6 days ago:
It feels like so many devs and studios have been trying to bring back the magic of that era but L4D was such a product of the times. Hard to imagine any similar games in that vein succeeding today.
- Comment on Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead' 1 week ago:
After ditching D2 last year well past the 10k hour mark, I’ve been bouncing around a bunch of different games, mostly working through the backlog but also looking for a long-term grind to scratch that same itch. Out of everything I’ve tried, PoE2 and Warframe feel like the only ones doing live service “right”, especially the latter. Between both games, the only MTX gripe I have is PoE2’s stash tabs.
Last Epoch had a ton of potential but the team were in way over their heads and forced to start cashing in, and the Krafton buyout was the nail in the coffin. It feels like they just flat out didn’t have the budget to keep it going.
- Comment on Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead' 1 week ago:
As soon as Krafton bought them out it wasn’t just downhill from there, it was a steep drop off a cliff. The game had so much promise but got royally fucked.
- Comment on Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: 'go play Path of Exile instead' 1 week ago:
Everything is cosmetic last I checked aside from stash tabs, which granted should be earnable in-game, but it’s nothing like an entirely MTX-only class
- Comment on What game is a guilty pleasure of yours? 2 weeks ago:
For a bit it was Destiny Rising, I quit D2 over a year ago but DR does genuinely do a lot of things much better than the base game and directly addresses a lot of my core complaints that made me quit after 10k hours in the first place. Stupid mobile gacha game with predatory monetization out the ass, and I was shrugging aside the handful of AI NPC voicelines.
Needless to say I came to my senses and dropped it entirely on a whim. Can’t support the AI bullshit, I found I’d spent much more than I thought on the game already, and the endgame is entirely just p2w or get a handful of mats you need every 2 weeks.
That entire franchise is just a warehouse full of monkey paws
- Comment on What is your favorite Metroidvania? 2 weeks ago:
You know at first I didn’t really think it would be considered one, but looking back you’re absolutely right. I really need to replay those games.
- Comment on Figured I'd join in sharing what I'm playing- my platinum team ☺️ 3 weeks ago:
I love how so many of these old games has custom servers up and running. Metroid Prime Hunters apparently has a thriving community too (though I left the biggest discord as soon as I joined because it looks the lead admin is literally a DHS nazi 💀)
The bigger hurdle really is the DS’s wifi compatibility since WEP is so outdated and insecure.
- Comment on Sony cracks down on Concord custom servers, issues DMCA takedowns on gameplay videos 3 weeks ago:
Considering how much Bungie has fucked over their one game and its playerbase for years and seem to keep finding ways to double down on it, I never had any faith in Marathon from the beginning.
What’s wild is this is far from the first time that studio’s been caught for art theft too.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 3 weeks ago:
Tbh the marketing and price tag are what killed it. The game itself was actually pretty fun, played a lot like Destiny 1 pvp and really didn’t feel like a hero shooter at all (which is a good thing). The abilities complemented the gunplay, not the other way around, and movement was crisp.
Firewalk had a great core, but Sony fucked it up.
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 3 weeks ago:
A bit of a tangent, but tbh I feel like Half-Life Alyx was a perfect example of where they can take the franchise, but being a PC VR title (and one that really leans heavily into the tech and loses a ton if played with non-VR mods), it didn’t have nearly the same impact as the rest of the franchise. It was definitely innovative but not in a way to appeal to the mass market.
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 3 weeks ago:
I’ve started playing it and it hooked me for a bit but once it really opens up I’ve been struggling to stick with it. Very interesting premise and characters so far though, I have no idea who can actually be trusted and that feels intentional.
- Comment on Subnautica 2 and inZOI publisher Krafton launches voluntary resignation program for employees as it transforms into an “AI first company” 3 weeks ago:
God I forgot about that one too. I feel so bad for that team, they put out a banger out of nowhere and keep getting thrown to the wolves.
- Comment on Subnautica 2 and inZOI publisher Krafton launches voluntary resignation program for employees as it transforms into an “AI first company” 3 weeks ago:
Huge shame to see Last Epoch get bought out by these assholes just before all this too
- Comment on What's a recent game you've tried playing that isn't worth the hype? 4 weeks ago:
It’s a huge part of why I quit Destiny 2 entirely. A game that doesn’t respect the player’s time and pads it with RNG on top of RNG to extend playtime feels awful.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 4 weeks ago:
If it were more linear akin to their older games and dramatically reduced the visual clutter of most bosses, it would’ve been perfect, but those two things brought it way down imo. These sorts of games excel in smaller, more linear but interconnected environments.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 4 weeks ago:
Nine Sols. Played it right after finishing Silksong to keep the metroidvania kick going.
The parrying was some of the worst feeling parrying I’ve ever felt in any game, the world felt tiny and extremely linear, the narrative was predictable and felt extremely flat, and the final boss is the only time I’ve ever switched to a story mode difficulty in any game just to get it over with, I love difficult games but that difficulty spike is absurd and the game never remotely prepares you for that.
They advertise this game as a Sekiro-like metroidvania, while it feels like they completely miss what made Sekiro work or what a metroidvania is.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 4 weeks ago:
This is something that gets completely lost in the translation to an open world game. The DS trilogy, Bloodborne, and even the original Demon’s Souls feel hand-crafted and carefully structured without being completely linear. ER loses a lot by leaving that formula behind.
On top of that, the boss/enemy design is imo some of the worst they’ve ever done. The past games (with DS2 being the one with the most exceptions) typically give you very fair but challenging fights. Telegraphs are clear without being slow and obvious. Particle effects and such are generally kept to a minimum to prevent visual clutter from taking over the screen. Bosses hit hard, but very few hits or combos, if any, would one-shot most builds outside of challenge runs. ER throws all of that out the window - bosses tend to hit like trucks, are visual clusterfucks (either enormous models with a terrible camera, tons of particle effects blasting out the ass, or both). I feel like the final boss of the DLC as an example is the most egregious example of this sort of design philosophy. Hell, Nightreign works so much better with the exact same designs because it’s such a faster-paced game where getting knocked down once or twice isn’t usually the end of a run.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 4 weeks ago:
I echoed this in another thread. I honestly feel like ER is the weakest “Soulsborne” game they’ve put out. It feels like a lot of conflicting design philosophies at once.
The lore and worldbuilding are phenomenal but gameplay-wise it falls short of what made their past games shine.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 4 weeks ago:
I bought it ages ago but finally decided go give it a go. From the first day I could tell it wasn’t gonna be a game for me. Note-taking is basically mandatory, and it seems so easy just to get fucked out of a run by RNG.
Narrative seemed interesting but I feel like the whole “ability to decide what room you’re going into” thing should be weaved into the story off the bat.
- Comment on Welcome To Armored Core - A Chronological Breakdown Of FromSoftware's Legendary Mecha Series 4 weeks ago:
I’m in the camp of Soulsborne vets whose first AC game was AC6. Took me like 3 tries for it to click but it finally did, then I binged the hell out of it and platinumed it in a week. Phenomenal game and really got me interested in picking up the rest.
- Comment on US government uses Halo images in a call to 'destroy' immigration, Microsoft declines to comment 1 month ago:
Equally disgusting tbh. Boycott for life for sure.
- Comment on US government uses Halo images in a call to 'destroy' immigration, Microsoft declines to comment 1 month ago:
Microsoft declining to comment may as well be a confession that they gave this shit the go-ahead
- Comment on Has InZoi been better than the Sims in your opinion? 1 month ago:
Yeah the entire game is basically AI slop. Hard pass.
- Comment on Once again, looking for PS2 game suggestions! 2 months ago:
The original Yakuza 1 and 2, though I’d recommend the Restored mods for each because the localizations (especially Y1’s dub) were notoriously awful. Hilarious at first, but that wears off fast.
When I first played the series I played the remakes first, and after going back and playing the originals I understood why so many series vets weren’t happy with the remakes. Y2 especially has some of the best feeling combat in the franchise.
- Comment on this level is amazing 2 months ago:
Absolutely. Still holds up extremely well in every aspect.
- Comment on Chairman Comer Invites CEOs of Discord, Steam, Twitch, and Reddit to Testify on Radicalization of Online Forum Users - United States House Committee on Oversight and Government Reform 2 months ago:
Nazis deserve no sympathy.
- Comment on 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed' 2 months ago:
I sunk 90 hours into Silksong since launch, and now I’m going through Nine Sols and playing PoE2 on and off. I won’t lie I’m hearing good things about BL4 minus the performance, but I’m not giving Randy a single cent.
- Comment on Super Mario Galaxy + Super Mario Galaxy 2 - Official Nintendo Switch Trailer 2 months ago:
$40 per game apparently LOL
- Comment on Hollow Knight Silksong Patch Version 1.0.28497 Now Live 2 months ago:
Not sure yet. They did say they were small so probably nothing too egregious, I’d imagine a contact damage nerf if anything.
Splinter is an odd choice to update at all but w/e, Moorwing I felt was tough but fair and really forces the player to learn the fundamentals.
- Comment on Hollow Knight Silksong Patch Version 1.0.28497 Now Live 2 months ago:
Really don’t think the boss nerfs were warranted at all but the environmental damage change is very welcome.