nfreak
@nfreak@lemmy.ml
- Comment on Figured I'd join in sharing what I'm playing- my platinum team ☺️ 1 day ago:
I love how so many of these old games has custom servers up and running. Metroid Prime Hunters apparently has a thriving community too (though I left the biggest discord as soon as I joined because it looks the lead admin is literally a DHS nazi 💀)
The bigger hurdle really is the DS’s wifi compatibility since WEP is so outdated and insecure.
- Comment on Sony cracks down on Concord custom servers, issues DMCA takedowns on gameplay videos 4 days ago:
Considering how much Bungie has fucked over their one game and its playerbase for years and seem to keep finding ways to double down on it, I never had any faith in Marathon from the beginning.
What’s wild is this is far from the first time that studio’s been caught for art theft too.
- Comment on Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers 5 days ago:
Tbh the marketing and price tag are what killed it. The game itself was actually pretty fun, played a lot like Destiny 1 pvp and really didn’t feel like a hero shooter at all (which is a good thing). The abilities complemented the gunplay, not the other way around, and movement was crisp.
Firewalk had a great core, but Sony fucked it up.
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 5 days ago:
A bit of a tangent, but tbh I feel like Half-Life Alyx was a perfect example of where they can take the franchise, but being a PC VR title (and one that really leans heavily into the tech and loses a ton if played with non-VR mods), it didn’t have nearly the same impact as the rest of the franchise. It was definitely innovative but not in a way to appeal to the mass market.
- Comment on Years later, Arkane’s Dishonored is still a modern stealth classic 5 days ago:
I’ve started playing it and it hooked me for a bit but once it really opens up I’ve been struggling to stick with it. Very interesting premise and characters so far though, I have no idea who can actually be trusted and that feels intentional.
- Comment on Subnautica 2 and inZOI publisher Krafton launches voluntary resignation program for employees as it transforms into an “AI first company” 1 week ago:
God I forgot about that one too. I feel so bad for that team, they put out a banger out of nowhere and keep getting thrown to the wolves.
- Comment on Subnautica 2 and inZOI publisher Krafton launches voluntary resignation program for employees as it transforms into an “AI first company” 1 week ago:
Huge shame to see Last Epoch get bought out by these assholes just before all this too
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
It’s a huge part of why I quit Destiny 2 entirely. A game that doesn’t respect the player’s time and pads it with RNG on top of RNG to extend playtime feels awful.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
If it were more linear akin to their older games and dramatically reduced the visual clutter of most bosses, it would’ve been perfect, but those two things brought it way down imo. These sorts of games excel in smaller, more linear but interconnected environments.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
Nine Sols. Played it right after finishing Silksong to keep the metroidvania kick going.
The parrying was some of the worst feeling parrying I’ve ever felt in any game, the world felt tiny and extremely linear, the narrative was predictable and felt extremely flat, and the final boss is the only time I’ve ever switched to a story mode difficulty in any game just to get it over with, I love difficult games but that difficulty spike is absurd and the game never remotely prepares you for that.
They advertise this game as a Sekiro-like metroidvania, while it feels like they completely miss what made Sekiro work or what a metroidvania is.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
This is something that gets completely lost in the translation to an open world game. The DS trilogy, Bloodborne, and even the original Demon’s Souls feel hand-crafted and carefully structured without being completely linear. ER loses a lot by leaving that formula behind.
On top of that, the boss/enemy design is imo some of the worst they’ve ever done. The past games (with DS2 being the one with the most exceptions) typically give you very fair but challenging fights. Telegraphs are clear without being slow and obvious. Particle effects and such are generally kept to a minimum to prevent visual clutter from taking over the screen. Bosses hit hard, but very few hits or combos, if any, would one-shot most builds outside of challenge runs. ER throws all of that out the window - bosses tend to hit like trucks, are visual clusterfucks (either enormous models with a terrible camera, tons of particle effects blasting out the ass, or both). I feel like the final boss of the DLC as an example is the most egregious example of this sort of design philosophy. Hell, Nightreign works so much better with the exact same designs because it’s such a faster-paced game where getting knocked down once or twice isn’t usually the end of a run.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
I echoed this in another thread. I honestly feel like ER is the weakest “Soulsborne” game they’ve put out. It feels like a lot of conflicting design philosophies at once.
The lore and worldbuilding are phenomenal but gameplay-wise it falls short of what made their past games shine.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 1 week ago:
I bought it ages ago but finally decided go give it a go. From the first day I could tell it wasn’t gonna be a game for me. Note-taking is basically mandatory, and it seems so easy just to get fucked out of a run by RNG.
Narrative seemed interesting but I feel like the whole “ability to decide what room you’re going into” thing should be weaved into the story off the bat.
- Comment on Welcome To Armored Core - A Chronological Breakdown Of FromSoftware's Legendary Mecha Series 1 week ago:
I’m in the camp of Soulsborne vets whose first AC game was AC6. Took me like 3 tries for it to click but it finally did, then I binged the hell out of it and platinumed it in a week. Phenomenal game and really got me interested in picking up the rest.
- Comment on US government uses Halo images in a call to 'destroy' immigration, Microsoft declines to comment 3 weeks ago:
Equally disgusting tbh. Boycott for life for sure.
- Comment on US government uses Halo images in a call to 'destroy' immigration, Microsoft declines to comment 3 weeks ago:
Microsoft declining to comment may as well be a confession that they gave this shit the go-ahead
- Comment on Has InZoi been better than the Sims in your opinion? 5 weeks ago:
Yeah the entire game is basically AI slop. Hard pass.
- Comment on Once again, looking for PS2 game suggestions! 1 month ago:
The original Yakuza 1 and 2, though I’d recommend the Restored mods for each because the localizations (especially Y1’s dub) were notoriously awful. Hilarious at first, but that wears off fast.
When I first played the series I played the remakes first, and after going back and playing the originals I understood why so many series vets weren’t happy with the remakes. Y2 especially has some of the best feeling combat in the franchise.
- Comment on this level is amazing 1 month ago:
Absolutely. Still holds up extremely well in every aspect.
- Comment on Chairman Comer Invites CEOs of Discord, Steam, Twitch, and Reddit to Testify on Radicalization of Online Forum Users - United States House Committee on Oversight and Government Reform 2 months ago:
Nazis deserve no sympathy.
- Comment on 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed' 2 months ago:
I sunk 90 hours into Silksong since launch, and now I’m going through Nine Sols and playing PoE2 on and off. I won’t lie I’m hearing good things about BL4 minus the performance, but I’m not giving Randy a single cent.
- Comment on Super Mario Galaxy + Super Mario Galaxy 2 - Official Nintendo Switch Trailer 2 months ago:
$40 per game apparently LOL
- Comment on Hollow Knight Silksong Patch Version 1.0.28497 Now Live 2 months ago:
Not sure yet. They did say they were small so probably nothing too egregious, I’d imagine a contact damage nerf if anything.
Splinter is an odd choice to update at all but w/e, Moorwing I felt was tough but fair and really forces the player to learn the fundamentals.
- Comment on Hollow Knight Silksong Patch Version 1.0.28497 Now Live 2 months ago:
Really don’t think the boss nerfs were warranted at all but the environmental damage change is very welcome.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 2 months ago:
HK can be trivialized pretty early on by stacking charms and upgrades. Silksong spaces out meaningful upgrades in a way that really forces you to learn the ins and outs of the game before you can start buildcrafting.
FWIW, all the final bosses are easier than HK’s true final boss. The difficulty scaling starts with a rough curve but evens out over time.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 2 months ago:
This is exactly it. I think the game is a goddamn masterpiece. The most infuriating fights feel like huge accomplishments, not just relief. Phenomenal game all around, but that difficulty curve isn’t for everyone. I can say the same about any Soulsborne game, love them to death but it’s definitely too much for some folks. Difficulty options are a good thing, if a compromise has to be made just have it disable achievements or w/e.
- Comment on Nintendo Wins $2 Million Lawsuit Against 'MiG Switch' Distributor 2 months ago:
The only games I’m remotely interested for it are DK and that FromSoft game. I’m not buying a new console from Nintendo of all companies just to gather dust aside from one game a year tops. I’ll wait for the emulation scene to do its thing.
- Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks 2 months ago:
Yeah the game’s definitely harder than HK was, but by no means impossible. It’s not nearly as difficult as say Elden Ring for a recent-ish example.
None of the runbacks are egregious either. There’s just about always a bench barely 30-40 seconds away at absolute most.
- Comment on Hollow Knight: Silksong Will Release for Only $20, Release Times Revealed 2 months ago:
It’s nuts LOL. I’m not sure how I clutched out the radiant boss clears but couldn’t handle the binding pantheons, I tried dusting it off this week and I’m definitely way too rusty now. Maybe I’ll revisit it after Silksong
- Comment on Baldur's Gate 3 or Clair Obscur: Expedition 33? 2 months ago:
And tbh since OP said they’re generally more into Soulslikes and such, Silksong comes out in 2 days for $20