evilcultist
@evilcultist@sh.itjust.works
- Comment on Fixing broken Oblivion Remastered difficulty without mods? 3 weeks ago:
0.286x damage done, 3.5x damage taken. Doesn’t scale well at all. It would be nice if it were more granular and they had separate sliders for damage done and damage taken.
- Comment on do you think freewill truly exists? 3 weeks ago:
Electrocuting their balls, apparently.
- Comment on Pope Joan 1 month ago:
Wait, so his skull layout is in the shape of a crucifix? Maybe it just means he’s extra holy.
- Comment on Gaming has a polarization problem 3 months ago:
93% vs 77% doesn’t strike me as polarized. 16% difference?
77% doesn’t even seem that bad if it’s a style of game I like. From about 2001 I used to see sci fi movies that looked interesting as long as they had at least a 25% Rotten Tomatoes score because my tastes were different.
Is there something I’m missing? I haven’t played either game and I haven’t looked at reviews. Won’t buy KCD (no character creation) and probably will eventually buy Avowed.
- Comment on I am from a different millenia 3 months ago:
X-Files movie soundtrack had m.youtube.com/watch?v=64LNLSpFa-o&pp=ygUybmljayBj…
- Comment on Algae Rock! 4 months ago:
Would’ve been better if you had used a photo with an actual tree instead of a rock.
- Comment on Forgive them, for they know not what they do 4 months ago:
But what about landlord tipping?
- Comment on What do You think about level scaling in cRPGs? 5 months ago:
I like it, but only as an alternative to very good balancing with very slow power scaling. Unless I’m playing a superhero game, I don’t want to one-shot starting enemies once I’m higher level.
This is all tied to my preference for immersion above all and my tendency to fiddle around in a game pretending I’m playing a TTRPG rather than rushing to the end.