xan1242
@xan1242@lemmy.dbzer0.com
- Comment on Epic Store's Unreal Tournament page now has free download links to Unreal, Unreal 2, and Unreal Tournament '99 1 week ago:
Licensing issues very likely. They licensed that version of the engine for Killing Floor and some other games.
- Comment on Of course someone has Doom running on Nintendo Alarmo now 1 month ago:
You could say that this isn’t very alarming
- Comment on SilentPatch for Grand Theft Auto goes open source! 1 month ago:
Similarly how SilentPatch and the WidescreenFix fixes various bugs and adds improvements, mine does as well.
As a matter of fact, I used to maintain ThirteenAG’s WFP for NFS. Now I’m focused on my own thing mostly. (Forked it off of it but barely any of the code is left lol)
It’s called NFS-MultiFix. (I made one ages ago in 2017 for ProStreet but I’m reviving the project now).
It’s a going to basically be an all-in-one thing. So, from basic things like a widescreen fix, to the added ability to change resolutions of environment maps and shadows, fixing clipped/popin shadows in Undercover, fixing crashes, fixing some crap gameplay features, resizable windowed mode, etc. Basically, making it a version of the game that it deserves to be on PC.
It’s a genuinely pretty massive set of fixes spanning over 80 cpp/hpp files with about 500 lines of code on average. I made sure to optimize every nitty-gritty and I ended up with a smaller DLL size than the average widescreen fix while adding so many more features.
I also have a design rule in place - it must do its best effort to work in every possible version of the game without crashing. This includes demo versions of the same games. (This sadly doesn’t count DRM but nothing I can do about that)
That being said, I am currently focused on ProStreet (as I’m also the main coder in Team Pepega for the Pepega Mod) and I hope to make a release within the next year. It should be available for every Black Box NFS on PC (except The Run and World)
If you wanna check out what I made so far, check out the Reformed mod for Undercover. I made an exclusive release for those guys because frankly, Undercover is the worst one out of the bunch (in terms of code).
- Comment on SilentPatch for Grand Theft Auto goes open source! 1 month ago:
Silent is a real cool dude.
I assume the code was closed only because it was a bit of a hodge podge he had to clean up.
I’m currently in a similar position for Black Box NFS games. It’s taken me over a year so far and I’m still not fully satisfied to release anything because there’s so much code to span over 6 (similar, but different) games.
- Comment on Chavtar 2 months ago:
Chart
- Comment on What are your favorite racing games? 2 months ago:
Yeah I meant don’t use joycons lol
Pro Controller at the very least. CTR is a game that should be played with a dpad for steering. You can use the analog inputs but some more advanced tricks (such as tight steering) will require a solid dpad.
- Comment on What are your favorite racing games? 2 months ago:
I’d recommend getting a proper controller for it. CTR is a dpad and shoulder button masher.
- Comment on What are your favorite racing games? 2 months ago:
Any Black Box made Need for Speed.
(Currently busy fixing Pro Street, so many bugs…)
- Comment on Star Wars Outlaws creative director admits forced stealth sections are “incredibly punishing”, says next patch will ease up on them 3 months ago:
Why is there Star Trek in the embed lmao
- Comment on Decorating 3 months ago:
Trucy would be trying her hardest to get him to buy this
- Comment on Is this how you play MTG? 3 months ago:
MTG poops and Yugipoops never get old
- Comment on Does anyone here play Yu-Gi-Oh Master Duel? If so, do you know an easier way to build a deck? 4 months ago:
I used to play Duel Links and shortly Master Duel after it came out. I don’t anymore but hopefully this will help.
If I was going back to the game, I’d go to look for budget deck lists and seeing what ranks up easily. Most of the community is on Discord and Reddit, as well as YouTube (yugitubers and alike) so I’d go and look there.
I’d also go look for some easy farming methods. These usually come in a form of a current event (IIRC in MD there are these “festivals” for each card type, such as Synchro Festival). These events are usually a very easy way to gain a lot of gems for not much playing.
It is what it is. TCG paper Yu-Gi-Oh is even more expensive than MD.
DL is arguably cheaper but it’s been a long time since I last played (2021).
- Comment on I hate it so much 4 months ago:
Self-centered you say?
- Comment on the twins 4 months ago:
BOUNS ROUND
hur hur hur
NYOOM
- Comment on Cyberpunk 2024 5 months ago:
I’m surprised nobody thought of the demoscene twisters
- Comment on God of War Ragnarök is coming to PC on September 19 6 months ago:
Yarr harr fiddle dee dee…
- Comment on PPSSPP has been approved for the iOS App Store! 7 months ago:
Ridge Racer
Gran Turismo
GTA Liberty City Stories
GTA Vice City Stories
God of War Ghost of Sparta
Maybe Tekken 5 DR if you can stand playing it on a portable device.
Loco Roco
And if you’re into Yugioh - Tag Force are some of the best games in the series.
That’s my list OTOH.
- Comment on FF Evangelists 8 months ago:
I’m referring to the philosophy behind the usage of said allocated ram.
If you allocate 5 cookie jars to store 1 cookie in each jar, then that’s not good.
If you store 2 cookies per jar, that’s better already, but still kind of crap.
If the websites keep putting rocks in those jars, then you’ll obviously run rampant with usage. (Read: tonsky.me/blog/js-bloat/ )
The goal is to store as many cookies in least amount of jars. You might crumble them down and reconstruct them later (compression and/or clever code) but that could take more brain (processing) power (of which we kinda have, especially on the desktop).
As you’ve said, it’s often a tradeoff between processing power and memory usage and depending on the application, you can configure things the way you need them (at least when you’re coding it).
- Comment on FF Evangelists 8 months ago:
It’s specifically about the efficiency of the usage. If it’s not used effectively, then it really is a waste.
And we all know how efficient the Web is nowadays…