Cyv_
@Cyv_@lemmy.blahaj.zone
- Comment on Pokémon TCG Pocket players are crazy about a new addition to the cosmetics store 2 days ago:
Tldr: they like the new mew token, it looks sorta like the physical one that already exists, some want to use it for memes.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
I prefer steam, I’d like to be able to choose what platform I buy a game on. Outside of just not wanting a 5th launcher because I hate having a billion launchers, Steam has many features the EGS doesn’t have. Free cloud save backups and screenshot backups, steam workshop for mods, remote play together, game streaming, etc. I also really like steam having player reviews too.
- Comment on I hate when a PC game is ONLY available on Epic Games store 2 weeks ago:
-Valve didn’t kill ownership it was already dead. DLC has been pulled, and games delisted, as well as games made unplayable by server shutdowns. They just happened to be the platform who told you to your face what you were getting into while everyone else lied and said the game was yours until it wasn’t. They also say they’ll provide downloads for a time if they ever shut down, but if you want that long term guarantee you’re probably better off looking at GOG and some kind of data storage for the installers.
-Origin is shit and I hate EA/Origin exclusives too, but it’s basically a launcher for their own games which I understand, but still prefer steam to be included too, so much of the time I avoid EA games (i avoid them for a lot of reasons tbh)
-Battle.net started as a unified launcher for blizzard games, which sort of made sense as they never worked with or were involved with steam, and many of their games were disc based or had its own installer. Subscriptions specifically I don’t think existed with steam for a while so that was sort of a complicating factor. Still wish their games were on steam, but it sort of made sense at its inception.
-I don’t even use the microsoft store unless forced to, I find it annoying and bleh. They’re forcing more games to it and it’s shitty too.
-Epic is annoying, but it’s a special kind of annoying because for many games early on, they would announce steam as a supported platform, some even sold the game on steam, until they changed to Epic exclusives. I think Fall Guys was one example. The bait and switch really lost them trust with a lot of gamers and you’ll find the attitude towards them can be pretty bad because of that history.
Add in that many of the games aren’t published by them, they just threw money at the publisher or devs to make their games epic exclusive. This can be good for developers, like an upfront investment, but sucks for gamers who like to keep things somewhat unified in terms of a game library. Especially when you already have to deal with 5 other launchers, another arbitrary one is pretty annoying.
If you’re wondering why people want their games on steam, look at the features. Free cloud save backups, a decent amount of free screenshot backups, in game recording is new and pretty neat, achievements, community marketplaces, frequent sales, family sharing, steam workshop for easy integrated modding, discussions and guides for all your games, early access games, built in friends, text chat, voice chat, remote play together, game streaming, etc.
TLDR: It isn’t an “oh epic stinky just because” situation. The Epic game store simply doesn’t have feature parity, bait and switched gamers multiple times with exclusives after games were advertised as being on steam, and basically survived on throwing money at devs to put their games exclusively on EGS, at the expense of the people who want to play those games on their chosen platform. Doesn’t shock me that they don’t have a lot of positive PR in the community.
- Comment on Sony shuts down Concord developer Firewalk Studios, game will remain permanently offline 1 month ago:
If the work was already done to make the episode I think it should still be included. The artists and animators for it shouldn’t suffer because the thing their story was based on flopped.
- Comment on What are the scariest games you've played? 2 months ago:
I’ve really liked my time with Signalis. It does some neat stuff with it switching between the top down sections and first person puzzles/segments.
- Comment on What are the scariest games you've played? 2 months ago:
It has a VR version and I’m pretty sure if I tried it I’d run into a wall in a panic a few times at least.
- Comment on Looking for Overwatch alternatives 4 months ago:
Send me your steam friend code, as far as I can tell I can invite any steam friend, with no limits on numbers. Dunno how long the playtest is running, but they usually do half the day live, and half with matchmaking shut down for patching stuff.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
Yeah that’s a fair point. I was mistaken thinking it was an actual eula they bypassed because valve didn’t make it so you couldn’t just close it, but it’s not in any way legally enforceable. I thought at least it was one of those grey “technically correct but obviously an unintended loophole” kind of things, but they literally just said “pls don’t tell”. I’m mostly thinking that risking the connections you might have to valve aren’t worth a scoop on a game still in what seems to be alpha or closed beta, but if I were valve I really don’t think they can be that mad, everything the verge did was basically fair game if they were fine with a game ban.
I guess when I think of public interest I think of stuff like reddit selling user data without consent, or games using manipulative tactics. It’s hard to feel like it makes sense to be aggressive with something as benign as “game we don’t know much about yet, smells of dota/moba” But then again I’m not a game journalist, and I stand corrected.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
Yeah, gaylord_fartmaster let me know. I thought the message was one of those “scroll down and click agree on this eula” things but its just a pop up box, so it’s def not enforceable.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
Oh ok, I must’ve misread the article, thanks for clarifying :)
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
A bit of the eula says not to share info about the game, but you can literally back out without accepting the eula, and still play. So I don’t know if I’d call it intentional, but there’s definitely no legal reason they can’t post whatever they want. They just got banned for it and might have damaged their relationship with valve somewhat. Depends on how much valve cares tho.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
This isn’t some grand conspiracy it’s a closed beta for a video game. It’s pretty normal to have an NDA or embargo agreement to get access. It sounds like valve just goofed the implementation. So yeah it’s totally legal for them to post it, valve just might avoid giving them early copies in the future.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 4 months ago:
So apparently they had a bit asking players to not share info about the game, but you could technically back out of it without agreeing so legally they can post whatever they want. It feels like a case of “this is legal to do but maybe kinda shitty and valve might be upset”. Basically the agreement was informal and not enforceable and the verge just said fuck it. They did get banned afterwards, but I think that and not working with them in the future is all valve can do.
- Comment on Buy 7 Days to Die at your own risk 4 months ago:
I played this with some friends. I’d say if you want to try it, get it on sale and mod it. Mods add a bunch of stuff like balance changes, new skills, etc.
Just be aware what the shortcomings are and understand that the devs have a history of overpromising and under delivering. If you like the game as is, nice. If you’re buying for future features then you do so at what I consider great risk.
- Comment on Uber is locking New York drivers out of its apps and blaming a city pay rule 5 months ago:
Ah, so they don’t want to pay drivers for down time so they just lock people out of “clocking in” when it’s slow. That’s pretty shitty. Pay your drivers for being idle, just like you have to pay people for being on call.
- Comment on Weekly “What are you playing” Thread || Week of June 23rd 5 months ago:
Oh nice! I gotta go back and play that again, they added a bunch of epilogue stuff since I ran through the first time :)
- Comment on Weekly “What are you playing” Thread || Week of June 23rd 5 months ago:
Yep, shadow of the erdtree :) I’ve been big on invading since Dark Souls 1 and I found that the fog catacombs are a delight to invade in.
Long zone with few checkpoints Lots of traps Elevators :D Imps that do bleed so moghs great rune is decent Marika’s stakes so I don’t feel toooooo bad murdering people right before they reach the boss lol.
Love those cannon imps. Such a goofy enemy, and such a good enemy for invaders. Anything that does aoe and knockback is my bff in invasions.
- Comment on How to port any N64 game to the PC in record time 7 months ago:
Is that related to Goemon’s Great Adventure? I played that a ton but I never really understood if it was a franchise, a one off, etc. I think I was just too young at the time to understand much beyond smacking monsters with a pipe lol
- Comment on Let's discuss: Half-Life 7 months ago:
I really enjoyed black mesa, they added some new stuff to the zen areas if I remember right.
- Comment on Let's discuss: Mass Effect 7 months ago:
It’s honestly fine vanilla, but quality of life wise for ME1, I liked the mod that gave the mako (ground vehicle) infinite boost, and infinite sprinting for all 3.