Cyv_
@Cyv_@lemmy.blahaj.zone
- Comment on Sony shuts down Concord developer Firewalk Studios, game will remain permanently offline 3 weeks ago:
If the work was already done to make the episode I think it should still be included. The artists and animators for it shouldn’t suffer because the thing their story was based on flopped.
- Comment on What are the scariest games you've played? 2 months ago:
I’ve really liked my time with Signalis. It does some neat stuff with it switching between the top down sections and first person puzzles/segments.
- Comment on What are the scariest games you've played? 2 months ago:
It has a VR version and I’m pretty sure if I tried it I’d run into a wall in a panic a few times at least.
- Comment on Looking for Overwatch alternatives 2 months ago:
Send me your steam friend code, as far as I can tell I can invite any steam friend, with no limits on numbers. Dunno how long the playtest is running, but they usually do half the day live, and half with matchmaking shut down for patching stuff.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 3 months ago:
Yeah that’s a fair point. I was mistaken thinking it was an actual eula they bypassed because valve didn’t make it so you couldn’t just close it, but it’s not in any way legally enforceable. I thought at least it was one of those grey “technically correct but obviously an unintended loophole” kind of things, but they literally just said “pls don’t tell”. I’m mostly thinking that risking the connections you might have to valve aren’t worth a scoop on a game still in what seems to be alpha or closed beta, but if I were valve I really don’t think they can be that mad, everything the verge did was basically fair game if they were fine with a game ban.
I guess when I think of public interest I think of stuff like reddit selling user data without consent, or games using manipulative tactics. It’s hard to feel like it makes sense to be aggressive with something as benign as “game we don’t know much about yet, smells of dota/moba” But then again I’m not a game journalist, and I stand corrected.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 3 months ago:
Yeah, gaylord_fartmaster let me know. I thought the message was one of those “scroll down and click agree on this eula” things but its just a pop up box, so it’s def not enforceable.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 3 months ago:
Oh ok, I must’ve misread the article, thanks for clarifying :)
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 3 months ago:
A bit of the eula says not to share info about the game, but you can literally back out without accepting the eula, and still play. So I don’t know if I’d call it intentional, but there’s definitely no legal reason they can’t post whatever they want. They just got banned for it and might have damaged their relationship with valve somewhat. Depends on how much valve cares tho.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 3 months ago:
This isn’t some grand conspiracy it’s a closed beta for a video game. It’s pretty normal to have an NDA or embargo agreement to get access. It sounds like valve just goofed the implementation. So yeah it’s totally legal for them to post it, valve just might avoid giving them early copies in the future.
- Comment on The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter 3 months ago:
So apparently they had a bit asking players to not share info about the game, but you could technically back out of it without agreeing so legally they can post whatever they want. It feels like a case of “this is legal to do but maybe kinda shitty and valve might be upset”. Basically the agreement was informal and not enforceable and the verge just said fuck it. They did get banned afterwards, but I think that and not working with them in the future is all valve can do.
- Comment on Buy 7 Days to Die at your own risk 3 months ago:
I played this with some friends. I’d say if you want to try it, get it on sale and mod it. Mods add a bunch of stuff like balance changes, new skills, etc.
Just be aware what the shortcomings are and understand that the devs have a history of overpromising and under delivering. If you like the game as is, nice. If you’re buying for future features then you do so at what I consider great risk.
- Comment on Uber is locking New York drivers out of its apps and blaming a city pay rule 4 months ago:
Ah, so they don’t want to pay drivers for down time so they just lock people out of “clocking in” when it’s slow. That’s pretty shitty. Pay your drivers for being idle, just like you have to pay people for being on call.
- Comment on Weekly “What are you playing” Thread || Week of June 23rd 4 months ago:
Oh nice! I gotta go back and play that again, they added a bunch of epilogue stuff since I ran through the first time :)
- Comment on Weekly “What are you playing” Thread || Week of June 23rd 4 months ago:
Yep, shadow of the erdtree :) I’ve been big on invading since Dark Souls 1 and I found that the fog catacombs are a delight to invade in.
Long zone with few checkpoints Lots of traps Elevators :D Imps that do bleed so moghs great rune is decent Marika’s stakes so I don’t feel toooooo bad murdering people right before they reach the boss lol.
Love those cannon imps. Such a goofy enemy, and such a good enemy for invaders. Anything that does aoe and knockback is my bff in invasions.
- Comment on How to port any N64 game to the PC in record time 5 months ago:
Is that related to Goemon’s Great Adventure? I played that a ton but I never really understood if it was a franchise, a one off, etc. I think I was just too young at the time to understand much beyond smacking monsters with a pipe lol
- Comment on Let's discuss: Half-Life 6 months ago:
I really enjoyed black mesa, they added some new stuff to the zen areas if I remember right.
- Comment on Let's discuss: Mass Effect 6 months ago:
It’s honestly fine vanilla, but quality of life wise for ME1, I liked the mod that gave the mako (ground vehicle) infinite boost, and infinite sprinting for all 3.