2fm
@2fm@lemmy.world
- Comment on Star Citizen’s new cash shop offerings provoked fresh pay-to-win and predatory monetization accusations | Massively Overpowered 2 weeks ago:
It’s not pay to win. You’re right. Spending big bucks on a big ship will still get oneself killed by a small ship earned in-game. People who call SC pay-to-win listened a bit to much to Derek Smart while sipping their Monster, snacking on Doritos, wonding how many days they have to wait for the next Call of Battlefield. Those people genuinely do not understand what kind of game it is, why money can be spent, and that not a single penny beyond a starter package even needs to be spent. Nearly everything bought with real money can also be bought in-game. The monies goes to support the project, its clear when you buy anything, and you get like a month to return no questions asked if you want to. Or return at ANYTIME for instore credits and swap to some other ship without spending anything new. The misrepresentation still blows my.mind to this day.
- Comment on Steam Winter Sale 2024 Has Begun! 5 months ago:
Oh. Hard pass then =/
- Comment on What are some video game quotes that is stuck in your head? 6 months ago:
Reticulating Splines
- Comment on Le Grand B 8 months ago:
This is from Hand Tool Resue on youtube, if anyone is curious. Can’t remember which video though.
- Comment on Magnificent chunky shooter Selaco gets a 'MEGA' update 10 months ago:
“Resume Game” wasnt exactly an easy thing to simply forget about. Because it’s based off of GZDoom, any and all little change to any level would break your save. This chunky update included engine corrections that would make it possible to Reaume your Game even if a future update comes out and not force the players to restart a whole level or even their entire progress.
They didnt forget to add such a simple feature, they simply had to make such a feature possible in the first place given the nature of the engine it is based on (GZDoom is a port of the original '90s Doome engine). I’m happy they have it figured out now and I can play without worry of any future patches ending my savegame.
Yay to the devs!