Elevator7009
@Elevator7009@kbin.run
- Comment on Why do people want games that are just stories without any gameplay, these days? Why not just watch a movie for that? 11 months ago:
I like visual novels because of how I can change the story with different choices. This isn't much gameplay but it is still interactive and a lot easier to do with a computer than with manually flipping between pages in a Choose Your Own Adventure book.
Now, kinetic novels, where you do not change anything significant in the story with your choices, those I agree with OP's sentiment. Some people like them and that's totally fine, but I personally don't see the appeal. Maybe it's getting exposure to stories from people who had an idea but not a high enough budget for a movie?
- Comment on Dominion of Darkness - simulator of the evil overlord 1 year ago:
Yeah, it’s probably correct in your language. Just want to clarify that in English we don’t just treat it as an error, it’s flat-out wrong to do that in English.
Similarly, we also do not capitalize “Your” unless it is the first word in a sentence.
- Comment on Dominion of Darkness - simulator of the evil overlord 1 year ago:
“You” should not be capitalized unless it is the first word in the sentence. You have it capitalized inappropriately in several places on the itch.io page. The consistent English mistake with “you” makes me think there might be other English errors in the game. This is a text-based game, where I will spend most of my time reading. I don’t want to spend my time reading things that have lots of English errors. And I don’t think I’m the only potential player who decides not to play because of your English mistakes.
I don’t want to be mean, but you did ask for feedback so I feel it’s appropriate to share this. I do love the concept of playing as a villain protagonist, it’s what made me click on your post in the first place.
- Comment on What games can you recommend that didn't get the appreciation that they deserved? 1 year ago:
Played Uplink as a kid, later learned about fragmentation for computer memory. Was cool to find out the inventory system wasn’t just a cool game mechanic but was based off how actual memory works.