HBK
@HBK@lemmy.dbzer0.com
- Comment on Not sure about Dagestan 4 days ago:
Isn’t this referencing some UFC fighter or something?
- Comment on Anon finds a new way to get protein 1 week ago:
I couldn’t find anything on the great depression requiring pet food to be safe for human consumption. I would love for someone to prove me wrong through.
According to this PetMD article, prior to WW2 pet food was a luxury item. During WW2 pet food production completely stopped due to the war. (No cited sources on this article though, I am not sure how accurate it’s claims are?)
According to this Vice article, pet food is held to some standards but technically does not need to be safe for human consumption. (Again, I am not sure how trustworthy of a source Vice is)
This is the best source I have found, a peer reviewed and cited research article published on Jan 30th 2023: Insights-Driven Development of Humanized Foods for Pets. It clashes with the above article in that it talks about pet food production during WW2 and actually cites sources. In regards to pet food being required to be fit for human consumption, it doesn’t mention anything about the great depression. It actually mentions that this is a more recent development and that there still isn’t a “set standard”
A seemingly simple yet confusing claim that has appeared recently in the pet food space is “human-grade,” whereby additional regulations regarding manufacturing, packaging, and storing of the food ensure compliance with safety standards of human consumption guidelines (Oba et al., 2020). Although this claim has been used for pet foods for a few years, it has no definition in animal feed regulations. The term “edible,” however, is defined by the US Department of Agriculture as foodstuffs that have been processed, inspected, and passed manufacturing regulations that are designed to ensure safety for consumption by humans. Pet foods that truly meet this standard must include only ingredients that are human edible and must be manufactured, packed, and held in accordance with the Code of Federal Regulations (CFR) Title 21 (AAFCO, 2021; FDA, 2022). Currently, AAFCO is in the process of drafting guidance for “human-grade” claims in pet foods in an attempt to provide clarity to the claim (AAFCO, 2021). The proposed definition outlines that pet foods using the “human-grade” claim are first and foremost animal food products that are subjected to inspection under 21 CFR 507, manufacturing must be in accordance with 21 CFR 110, and the overall process is conducted according to standards ensuring human consumption safety (Carter et al., 2014; Oba et al., 2020; FDA, 2022). Furthermore, the pet food bearing a “human-grade” claim must be manufactured in accordance with the applicable human food regulations for ready-to-eat human food (AAFCO, 2021, 2022)
- Comment on Anon has an antique revolver 3 weeks ago:
It does look kind of complicated, but with less than 100 parts how hard could it be?
americanrifleman.org/…/2021swmodel29rev_parts-487…
Probably a fake post (b/c 4Chan), but maybe they got stuck at a specific section of the rebuild?
- Comment on Minecraft is losing VR support next year 3 months ago:
TBH it was pretty barebones, but I did enjoy seeing some of my worlds in stereoscopic 3D. It also scares me for the future of VR (minecraft is a REALLY popular game. If it is dropping VR does that mean adoption isn’t going that well?).
Also, this is specifically regarding Bedrock minecraft. Java has never officially supported it, but there are mods that add the functionality.
- Submitted 3 months ago to games@lemmy.world | 28 comments
- Comment on ZERO Sievert 1.0 release - leaves early access 3 months ago:
I haven’t played it on steam deck, but it might be a little hard. It requires a little precision aiming, so you could maybe pull it off with the trackpad, but I struggle with mouse as it is. If they added some console-like auto aim it would be a phenomenal controller game.
- Submitted 3 months ago to games@lemmy.world | 0 comments
- Submitted 3 months ago to games@lemmy.world | 3 comments
- Comment on No More Room in Hell 2 - Out Now in Early Access 3 months ago:
- Submitted 3 months ago to games@lemmy.world | 4 comments
- Comment on The Origin Story Behind Counter-Strike's Most Iconic Map - Noclip Documentary 5 months ago:
I’d say I missed out on this really cool map making period in gaming history (Wolfenstein, Doom, Quake, Half-life, counter-strike, etc.), but it kinda lived on a little when I was a teenager (countless, painful hours making halo 3 and halo: reach maps using a controller…fun times though). Kids nowadays have it the best though: When I was little we DREAMED of a lego video game and minecraft nails that (lego island and lego island 2 were awesome, but it wasn’t infinite building awesome).
- Comment on Most useless superhero accessory 10 months ago:
Wait till you see his van.
- Comment on All announcements from the triple-i showcase 10 months ago:
This is awesome, thank you!
I always love recap threads like this. It’s an easy way for me to catch up the next day and make sure I didn’t miss anything.
- Comment on spite 10 months ago:
en.wikipedia.org/wiki/Dryococelus_australis?wprov…
Wikipedia article on these bugs
- Comment on I've been saying this for years and no one listens- they're a bunch of jerks. 11 months ago:
I love that this comic about Octopi/Squids is posted by Flying Squid
- Comment on Unity adding a fee for devs for each time a game is installed, after certain thresholds 1 year ago:
That’s what the golden parachute is supposed to be for: a payout long term so the CEO doesn’t make a short term decision that fucks the company up but pays out big. Ex: offering a stock package that you can’t sell for 5-10years.
A decision like this will pay out HUGE in the short term, but if they don’t change it I doubt many will be using unity in a few years.