Submitted 6 months ago by SketBR@lemmy.world to games@lemmy.world
Z-depth in 2D musou is huge. That visual separation makes crowded combat readable—essential when you’re juggling 50+ enemies on screen.
nick_ocb@lemmy.world 6 months ago
Z-depth in 2D musou is huge. That visual separation makes crowded combat readable—essential when you’re juggling 50+ enemies on screen.