Today’s game is Halo 4. With us wrapping up ODST the other day and me finally getting home, we decided to speed through this. The campaign is shorter than i remember. We’re more than halfway through now and only played for one day.
Having 4 friends makes this way more tolerable. Playing on heroic probably helps too. Though, i will say i’ve accidentally made it into a PvP game with my friends. There was a time where we had to start the same section over and over again because we kept blowing eachother up with grenades in a lift.
Last time i played the campaign i commented on how multiplayer unfriendly it feels. Now that i’m playing through it again, i can reassure that i still feel that way. The two main complaints are that it warps you to other players way to strictly (something everyone, including the new player agreed with) and the way it doesn’t really scale with 4 players it feels like. namely the Mantis section. You only get 1 at the start, and then 2 more later on. So assuming the first one makes it to the end, one player still gets told to pound sand. It’s a shame because the mantis is so fun to drive.
One thing i will praise this game for is most of the weapons (except the Forerunner weapons. For me personally everything soaks them up and they feel like they play like shit). The AR Feels fucking amazing. It’s my favorite version yet. And the DMR is great too.
I really like this game’s canyon levels, specifically the one on Infinity where you get to drive a Tank. I’m not a big war game guy, but it was an absolute blast just rolling through the canyon with my friends and blowing things up. It felt a bit like a power trip, especially after i didn’t get Tank privileges in Halo ODST.
We’re going to finish up the game tomorrow hopefully, but we’ll say. Tomorrow kind of looks like it’s shaping up to be a busy day for everyone.