I really dislike missable, important content. Especially when it’s for achievements and stuff. (I like achievements/trophies; they give me a good external motivation to play more cuz woo I’m doing good! I also enjoy 100%ing games)
There are far far too many games out there for me to be enthusiastic about replaying them. Ever. If it’s a gem that really catches me, sure maybe, but it will be a solid ways down the temporal line. I have too much of a backlog.
I get that it’s just a different way to play and stuff, and I totally get the different story options and all, but that’s not much of a feature, imho. It’s just a really obnoxious thing they do. If it doesn’t break achievements, fine, have your missable cutscenes or whatever, but if it does and you expect me to play through 5 times to fully complete the game because it has 5 endings you need to play wholly differently to get or whatever, I probably won’t unless it’s quite a spectacular game worth another 100x(n) hours for a slightly different story experience. I’ll play it once, see that I have only 20% complete, look up why, find that there’s tons of missable shit, get unreasonably annoyed, and never touch it again ever.
AnUnusualRelic@lemmy.world 2 weeks ago
Not only rpgs. I’ve also missed hundreds of other games.