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Hands-On: Avowed feels like Obsidian’s take on Elder Scrolls and we can’t wait to play more [VGC]

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Submitted ⁨⁨5⁩ ⁨months⁩ ago⁩ by ⁨theangriestbird@beehaw.org⁩ to ⁨gaming@beehaw.org⁩

https://www.videogameschronicle.com/features/hands-on-avowed-feels-like-obsidians-take-on-elder-scrolls-and-we-cant-wait-to-play-more/

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  • theangriestbird@beehaw.org ⁨5⁩ ⁨months⁩ ago

    This preview is pretty positive. Here’s a hands-on preview from Remap that is a bit more mixed: remapradio.com/articles/avowed-preview-xbox/

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    • eutsgueden@lemm.ee ⁨5⁩ ⁨months⁩ ago

      No kidding. From the article,

      So far, it’s a pretty looking game. The trouble is finding things to do in it. That was the end of the quest. All setup, no punchline. There was no one to thank me. All I had was a little more loot. Where’s my impact on the world?

      If these quotes ring true in the final game, that’s a hard pass. I want RPGs, action-oriented or not, to allow me to play a role. A million games can make fantasy look pretty, Obsidian needs to make it interesting.

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      • theangriestbird@beehaw.org ⁨5⁩ ⁨months⁩ ago

        that’s what i’m saying! I hope the quests are more dense with writing in the final release. Well-designed quests with clever writing are the entire appeal of an Obsidian RPG!

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      • Megaman_EXE@beehaw.org ⁨5⁩ ⁨months⁩ ago

        After playing part of their game Outer Worlds, I’m not surprised. I thought the writing was alright, but the game felt lacking and empty.

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